github petrishevgeorgii-debug/prototype-pc-slop v1.1.0
PROTOTYPE PC Port v1.1.0

46 minutes ago

A new launcher, the PC version's save screen, Xbox button icons, a Lua console and up to 240 FPS.

No game files are included. You need your own legally obtained, decrypted dump of CUSA06545 (01.00): the folder with eboot.bin, prototype2_ps4f.elf, sce_sys, sce_module, p1 and p2. Your game folder is never modified.

Download and play

  1. Download PROTOTYPE-PC-Port-v1.1.0.zip below and unpack it anywhere. You can also unpack it over an earlier version: your saves and settings in user\ are kept.
  2. Start Prototype.exe and choose your game folder (the Folder page opens by itself the first time).
  3. Pick PROTOTYPE or PROTOTYPE 2 at the top, then press PLAY (or Enter).

New in 1.1.0

  • A new launcher, a Blacklight operations console in a window of its own (SDL3 and Dear ImGui: no browser needed):
    • Home: the subject's file, the state of your game folder, your last save (click it to play) and the launch settings, beside a wall of surveillance cameras showing the game's own mission pictures (PROTOTYPE 2: its story pictures).
    • Saves: every slot with its mission picture, number, difficulty and time. A backup is made at every start; Back up now and Restore bring any of them back.
    • Mods: shader mods switched on and off. What's new: this list, and a check for a newer release.
    • Graphics, display, keys and gamepad keep every setting of the old launcher; keys are bound by pressing them.
    • Animated: the picture and the colours glide between the games, the cameras drift and cut with static, the start shows the live log. The launcher minimises while you play and counts your time played. Russian and English.
    • The pictures and names come from your own game files when the launcher starts; nothing of the game ships with the port.
  • The PC version's save screen (PROTOTYPE, experimental): saving and loading show the game's own slot screen, as on PC, with each slot's mission picture, date and difficulty, and Create new slot.
  • Xbox button icons (PROTOTYPE): Button icons on the launcher's Keys page offers Xbox, and Automatic picks it when your gamepad is an Xbox one. The game's texts show the PC version's Xbox buttons, and the hints over people and objects show A, B, X, Y in their colours.
  • Lua console (PROTOTYPE): the key under Esc (` on English keyboards, Ё on Russian ones) opens a console that runs commands in the game's own Lua; find <text> looks up its functions.
  • Up to 240 FPS (PROTOTYPE, experimental): 90, 120, 144, 165 or 240 FPS besides 30 and 60. The game's menus stay at 60, and between 60 and 240 the rate can be changed in the game's Display screen.
  • Hide HUD (PROTOTYPE): F3 hides the HUD and brings it back.

Known issues

  • PROTOTYPE 2 is still experimental. It has no keyboard and mouse button icons, FSR upscaling does not work in it, and its mouse camera goes through the right stick.
  • The save screen is new: if it ever does not come up within a second, the port's own list shows instead.
  • Frame rates above 60 and render resolutions above 1080p are still experimental.
  • If the launcher's window does not open, the same launcher opens in a Microsoft Edge window instead; please send launcher-ui.log from the launcher's settings folder (window).
  • If something does not work in game, please send last_run.log.

All changes so far: CHANGELOG.md.

Built on The Order: 1886 port, the God of War III port, bloodborne_pc and shadPS4 — see CREDITS.md. GPL-2.0-or-later. Unofficial fan project, not affiliated with Activision, Radical Entertainment or Sony Interactive Entertainment.

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