The mouse in the game's menus, DualSense HD haptics, Discord status, quitting from the menus and a Russian launcher.
No game files are included. You need your own legally obtained, decrypted dump of CUSA06545 (01.00): the folder with eboot.bin, prototype2_ps4f.elf, sce_sys, sce_module, p1 and p2. Your game folder is never modified.
Download and play
- Download PROTOTYPE-PC-Port-v1.0.5.zip below and unpack it anywhere. You can also unpack it over an earlier version: your saves and settings in
user\are kept. - Start Prototype.exe and choose your game folder.
- Pick PROTOTYPE or PROTOTYPE 2 with the file tabs at the top left, then press PLAY (or Enter).
New in 1.0.5
- The mouse in the game's menus, with the PC version's own red arrow cursor:
- Point and click in the main menu, the pause menu and the screens under them; the wheel scrolls.
- Right click goes back (Esc too), left click skips the intro and cutscene movies, as in the PC version.
- In game the mouse looks around as before. Mouse in menus on the launcher's CONTROLS page.
- DualSense HD haptics (USB cable): every vibration plays on the controller's haptic motors with a feel of its own: the whipfist's crack and tug, wall-running steps, landings, consuming, hits, menu ticks.
- Sound haptics: explosions, impacts and gunfire from the game's sound are felt too (Off, Low, Medium or High).
- Bluetooth and other controllers keep the regular rumble. If the haptics stay silent, set the controller's speaker in Windows to 4.0 / Quadraphonic.
- Discord status: your profile shows Playing PROTOTYPE, whether you are in the menus or playing, the story mission in the game's language, the time played and a button to the port. Discord status on the launcher's GAME page.
- Quit to the desktop from the game's menus: a Quit game button in the main menu and Quit to desktop in the pause menu's Quit screen (the PC version's own).
- The launcher in Russian: Launcher language on the FOLDER page (Automatic, English or Русский).
- The power wheel works with the mouse: hold Tab and move the mouse towards a power to choose it.
Known issues
- PROTOTYPE 2 is still experimental. It has no keyboard and mouse button icons, FSR upscaling does not work in it, and its mouse camera goes through the right stick. The Display and Controller rows, the menu mouse and the haptics are PROTOTYPE's only.
- The menu mouse covers the screens that come with the PC version's mouse code; the map and the Web of Intrigue may not react to it yet. Left click skips movies only, not cutscenes played in the game engine.
- Render resolutions above 1080p are still experimental.
- FSR 4.1 stays hidden: AMD's Windows driver lacks a Vulkan feature it needs.
- If something does not work, please send
last_run.log(Menu mouse:,Haptics:,Discord:lines).
All changes so far: CHANGELOG.md.
Built on The Order: 1886 port, the God of War III port, bloodborne_pc and shadPS4 — see CREDITS.md. GPL-2.0-or-later. Unofficial fan project, not affiliated with Activision, Radical Entertainment or Sony Interactive Entertainment.