github perseval-BLR/DLSS5-NeuralScreen v1.8.2
v1.8.2 - Boost on by default, and three silent failures named

3 hours ago

Two defaults changed, and a day of fixes - three of them cases where the
program looked broken and never said why.

Different out of the box

  • Boost is on. It shipped off because it had only been measured on still
    frames, and that caution outlived its reason: on a 5070 Ti at 4K it is
    45.7 → 72.6 frames for a picture indistinguishable at 1:1 - the
    network's result is composed onto your native frame, so text and edges keep
    full resolution. The switch is still there to compare.
  • Every profile's Local tone is half a point lower. That slider lifts
    shadows and flattens contrast, and it was doing more of it than the picture
    wanted, most of all on dark scenes.

Fixed

  • The overlay invisible, the effect firing for a second at a time (#61).
    Something else in the worker's process printed into its stdout, which
    carries the binary protocol - four bytes of a log line, and every handshake
    after it timed out while the worker's own log said OK to each one. The
    protocol now has a private handle: anyone else's printing goes to the log.
  • A black screen at 10-bit colour depth (#58). Switching the output to
    10bpc makes the capture hand back one FP16 frame, and the code read "HDR"
    off that format alone - putting the whole picture on the scRGB path with
    HDR compatibility switched off. Reproduced here by switching the depth by
    hand, fixed, and verified the same way. A fresh start at 10bpc was always
    fine; the transition was not.
  • Alerts appeared inside the captured window. They belong at the top of
    the screen in either mode, and now they are there.
  • "The window cannot be captured" repeating every half second when a
    window collapsed below the size that can be processed.
  • A flipped display is turned back over (#47). 180° only; 90 and 270 swap
    the width and height and still say so in the log.
  • The Spout bridge built its device on the default card rather than the
    one the worker runs on - a cross-GPU copy every frame for anyone using
    NS_GPU.
  • A recording had a hole where a window resize was: the frame that asked
    for pixels inside the capture's dry spell came back empty.

Faster

  • A window resize reconfigures the worker instead of replacing it:
    1.845 s → 0.112 s
    , and no veil, because nothing dies. Every fullscreen
    toggle in a captured window was costing the longer one.
  • Boost gets the deferred fence wait too - one wait per frame instead of
    three, in the mode where frames are cheapest and most numerous.
  • The settings page lost two holes of padding at the bottom.

Files

  • neuralscreen-v1.8.2-full.zip - everything inside, unpack and run
  • README.md / README.ru.md - the guide
  • TECHNICAL.md / TECHNICAL.ru.md - how it works

Controls

Num2 menu · Num1 NR on/off · Num3 screenshot · Num0 record · Num4/Num6 resolution · Num5 one window · Ctrl+Alt+Q quit

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