Warning
This is an in-development test build, not meant for general use. It exists so the people in the linked issue can test a fix and give feedback, and it may have bugs that the regular release doesn't. If you aren't taking part in testing this build on that issue, please use the latest release instead.
This is a test build for #67 (Match display on Apple Silicon Macs). It's not a release, and it will tell you when Beta 5 is out: switch to Beta 5 then.
What changed since test-perf-6:
- Macs: the GPU can now work on one frame while the game prepares the next, instead of waiting for each frame to finish. On our test Mac this took Match display at a high resolution from 30 to 60 fps, and kept the GPU's clock up. 1x is unchanged.
- Dynamic resolution holds a steadier resolution and never drops below 540 lines.
- Fixes: the screen flicker at 75% / 50% on integrated graphics, menu buttons that match the game's ("Confirm button" in Controls), and the Escape Bottle / Hint Sheet texts in every language.
- Plus everything else on Beta 5 so far.
How to use it (macOS): open the .dmg, drag LAS Recomp into Applications, set up your game files on its start screen, and press Play.
Please report on #67: the same spots at 1x and at Match display (Dynamic off), the FPS, and lasrecomp.log from ~/Library/Application Support/com.peiikai.lasrecomp/ (zip it if it won't upload).
Built from 13f54af.
| File | sha256 |
|---|---|
LAS.Recomp-test-perf-7-linux-aarch64.AppImage
| 87d1596d15f690a3333cadfd12c93f15681f543836e9f19f4954add90ab4953a
|
LAS.Recomp-test-perf-7-linux-x86_64.AppImage
| 13ffdc83693f589f9db3bcb3563c5d2fa9c334edf8c128ecdb1fa0eec64c4c60
|
LAS.Recomp-test-perf-7-macOS.dmg
| b5ee56c91826a19ebca9990a4a2bd9848fa204292853098cefa9f57765eb843e
|
LAS.Recomp-test-perf-7-windows.zip
| 396a50b3e499681f1ea74cc7484e770f74fd77c5e4f2bc8048e0a61b89ece3b3
|