github peiikai/LASRecomp test-perf-6

pre-releaseone hour ago

Warning

This is an in-development test build, not meant for general use. It exists so the people in the linked issue can test a fix and give feedback, and it may have bugs that the regular release doesn't. If you aren't taking part in testing this build on that issue, please use the latest release instead.

This is a test build for the performance and graphics issues on Windows, Linux and Steam Deck (#181, #205, #8, #92, #51, #40, #16, #187). It's not a release, and it will tell you when Beta 5 is out: switch to Beta 5 then.

What changed since test-perf-5:

  • Linux / Steam Deck: the game code now builds on systems that have a C compiler but no development headers, such as SteamOS. In test-perf-5, Set up game files stopped with "The game code didn't build" there (#181). Linux players rebuild their game code once.

Everything else is the same as test-perf-5. Mac testers: keep using test-perf-5, the Mac app hasn't changed.

How to use it: Windows: unzip and run. Linux / Steam Deck: the .AppImage (x86_64 for the Deck). Set up your game files on its start screen and press Play.

Please report on your issue: the same spots as before, your resolution setting, the FPS, and lasrecomp.log from the data folder.

Built from a04a5aa.

File sha256
LAS.Recomp-test-perf-6-linux-aarch64.AppImage 5c564c03309e77e9a3693f3406ee7377bf8918f3e661c2a0246db33a670e1795
LAS.Recomp-test-perf-6-linux-x86_64.AppImage 3d7b420aa4e84e24fd4e2454709f2a91ac5c8d35c4ab72031cc33f66a5252111
LAS.Recomp-test-perf-6-windows.zip d64863e742baba8a45263bbfc13f58fb3e0ff697ec1a395b69a91f10169151c3

Don't miss a new LASRecomp release

NewReleases is sending notifications on new releases.