Warning
This is an in-development test build, not meant for general use. It exists so the people in the linked issue can test a fix and give feedback, and it may have bugs that the regular release doesn't. If you aren't taking part in testing this build on that issue, please use the latest release instead.
LAS Recomp Beta 5 release candidate 3 (test build)
This is everything in Beta 5 so far, plus a fix for frame drops on the Steam Deck (#40).
New since test-perf-9:
- Vulkan (Windows, Linux, Steam Deck): when anything was drawn on top of the game (the FPS counter, the run timer, the menu), the graphics thread waited for all queued drawing to finish every frame. On the Steam Deck that cost 20 to 30 ms per frame and could hold the game at 30. That wait is gone.
What we'd love to hear (Steam Deck especially):
- Does it hold a steadier frame rate than test-perf-9 with the FPS counter on?
- Anything that looks wrong with the FPS counter, the run timer or the menu.
- Please attach
lasrecomp.logfrom the LAS Recomp data folder after playing (Settings shows where the data folder is).
Built from 6afc827.
| File | sha256 |
|---|---|
LAS.Recomp-test-perf-10-linux-aarch64.AppImage
| 47cc933e54e71c805674d665f4c5e48517f0d0c38e2f0b5dae6eec51f6d2f8cb
|
LAS.Recomp-test-perf-10-linux-x86_64.AppImage
| 16734758034a291fa0fce7e738bfb17653f794227e59e635a2a1be4f8b51e556
|
LAS.Recomp-test-perf-10-macOS.dmg
| 590a4550123cc8c0c1a482c8be28062fcff289aa8a68d60da6c33637db8eabe4
|
LAS.Recomp-test-perf-10-windows.zip
| 83458dfa70477f98736f88ed920f79b4a17cff879eb4cb3892f38ed9ef438e35
|