Warning
This is an in-development test build, not meant for general use. It exists so the people in the linked issue can test a fix and give feedback, and it may have bugs that the regular release doesn't. If you aren't taking part in testing this build on that issue, please use the latest release instead.
This is a test build of the randomizer's new Labyrinth option (#230), macOS and Windows only. It's not a release, and it will tell you when Beta 5 is out: switch to Beta 5 then.
What's new: with Dungeon room shuffle set to Coupled or Decoupled, tick Labyrinth and every dungeon becomes a wing of one big shuffled dungeon. Doorways can lead into other wings, small keys are shared across all wings, and maps, compasses, Nightmare Keys and Stone Beaks belong to their own wing ("Map for Wing 2 of the labyrinth!"). The tracker, dungeon map and Items screen group everything by wing. Plus everything on Beta 5 so far.
How to use it: macOS: open the .dmg and drag LAS Recomp into Applications. Windows: unzip into a new folder. Set up your game files on the start screen, then in the Randomizer tab pick Coupled or Decoupled room shuffle, tick Labyrinth, and generate a new seed.
Built from 41198e5.
| File | sha256 |
|---|---|
LAS.Recomp-test-labyrinth-1-macOS.dmg
| d3b5227727edca23c468a577b369d5ae95115ec815bf07880ae39c15357a9c66
|
LAS.Recomp-test-labyrinth-1-windows.zip
| fab01d5820610416c0062d3b59e7de60b02424c78a3a3a858a223d2956ee6e88
|