Warning
This is an in-development test build, not meant for general use. It exists so the people in the linked issue can test a fix and give feedback, and it may have bugs that the regular release doesn't. If you aren't taking part in testing this build on that issue, please use the latest release instead.
This is a test build for #237 (blank dialogue text on AMD Radeon cards). It's not a release, and it will tell you when Beta 5 is out: switch to Beta 5 then.
What changed: the shader that draws the dialogue's body text is now much simpler for the graphics driver to build. On Radeon cards on Windows it seemed never to finish building, so the text stayed blank. Plus everything on Beta 5 so far.
How to use it (Windows): unzip it into a new folder, set up your game files on its start screen, and press Play.
Please report on #237: talk to an NPC (Tarin in Marin and Tarin's house is a good one) and say whether the text appears right away. Attach lasrecomp.log from the LAS Recomp folder either way. If the text is still blank, run it once from PowerShell in its folder with $env:LARECOMP_LOG_SKIPS = "1"; .\lasrecomp.exe and attach that log too.
Built from b0aed24.
| File | sha256 |
|---|---|
LAS.Recomp-test-dialogue-amd-linux-aarch64.AppImage
| 6af8cd76aa80065a77327c9eac3f1bb3bdbf25dd68888b0364c1940b4129e0af
|
LAS.Recomp-test-dialogue-amd-linux-x86_64.AppImage
| a0eac24e2e03d73e16c73f8f72e3c99e59b6487e02149245e6872d9b940e0357
|
LAS.Recomp-test-dialogue-amd-macOS.dmg
| da1d4e333c8571ef38847d0e71aca8d9ccb7f79f8f7bfa79040f0e6e62f9d071
|
LAS.Recomp-test-dialogue-amd-windows.zip
| f93d34a3be7b4f6dd6ae0fa3a0285bdefc9028baecd8f163dac6bd2bbfa33fd1
|