Warning
This is an in-development test build, not meant for general use. It exists so the people in the linked issue can test a fix and give feedback, and it may have bugs that the regular release doesn't. If you aren't taking part in testing this build on that issue, please use the latest release instead.
This test build is for #779. It replaces test-arm-779-shadow and is the Beta 6 release candidate plus this fix:
- #779: on Windows on ARM, the game code build no longer stops with "a security check stopped it". The code generator no longer uses the Windows runtime's jump-back routine when it runs the game's jump tables, which is where it was stopped. It uses its own instead.
- The first line of the code generator's logs (
gen_sdk.logandgen_main.login the.gamebuildfolder) now says which protections Windows turned on for it. In the last build that line didn't work.
Unzip it into a new folder and start the build from the start screen as before.
What to try: let the game code build run. Tell us whether it finishes and the game starts. Attach lasrecomp.log either way, and gen_sdk.log and gen_main.log if the build fails.
Built from 7111692 (beta_6 with PR #780).
| File | sha256 |
|---|---|
LAS.Recomp-test-arm-779-longjmp-windows-arm64.zip
| 20f969acda0c9285e3aa3813309905a105477f9ed89ba54ce0b2e81f722d4e92
|
LAS.Recomp-test-arm-779-longjmp-linux-aarch64.AppImage
| 53e415652b2ae664e544b336432af222a92bf13fb28e92dfa2a1e1336ac7b58f
|