github peiikai/LASRecomp test-arm-779-d24

latest release: test-arm-779-probe
pre-releaseone hour ago

Warning

This is an in-development test build, not meant for general use. It exists so the people in the linked issue can test a fix and give feedback, and it may have bugs that the regular release doesn't. If you aren't taking part in testing this build on that issue, please use the latest release instead.

This test build is for #779. It replaces test-arm-779-depthnearest and is the v0.6.0 code plus these fixes:

  • #803: on Windows on ARM, the game code build no longer stops with "a security check stopped it".
  • #802: on Qualcomm's own Vulkan driver, constant-buffer push constants are off by default, so the picture and the file select's text draw.
  • Depth images whose format the driver can't filter are sampled without filtering.
  • New: LARECOMP_VK_D24=1 keeps the game's usual depth format even where the driver can't scale it. This is a test for the missing sunlight and shadows on Adreno.

Unzip it into a new folder. In a Command Prompt, run set LARECOMP_VK_D24=1 and then start lasrecomp.exe from there.

What to try: outside Link's house. Tell us whether the sunlight and shadows are back, and attach lasrecomp.log from the data folder.

Built from 27ae32e (release/0.6 with PR #803, PR #802 and branch fix/779-adreno-shadow).

File sha256
LAS.Recomp-test-arm-779-d24-windows-arm64.zip 6309ec63b05f18a1d8037d4d1a7889240426ad3ab54e3306382753dae4b968dc
LAS.Recomp-test-arm-779-d24-linux-aarch64.AppImage 5b1be1339c423c4d665fa071e269977c8e6263c8657933705ca5e2f12bd2aa53

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