Warning
This is an in-development test build, not meant for general use. It exists so the people in the linked issue can test a fix and give feedback, and it may have bugs that the regular release doesn't. If you aren't taking part in testing this build on that issue, please use the latest release instead.
ARM test build for #483 (panvk on the Orange Pi 5, Honeykrisp on Apple M1). Built from commit c5c9ff6, on top of the current Beta 6 work.
- On graphics drivers that can't share the game's memory with the GPU, shaders now read copies of the memory they use instead of zeros. This should bring back missing text, BowWow and grass.
- The log says when this path is on, with a line starting with
[vk] shader global memory. LARECOMP_VK_NO_HOST_IMPORT=1turns this path on for any GPU, for comparison.