Warning
This is an in-development test build, not meant for general use. It exists so the people in the linked issue can test a fix and give feedback, and it may have bugs that the regular release doesn't. If you aren't taking part in testing this build on that issue, please use the latest release instead.
This test build is for #811. It is Beta 6 (v0.6.0) plus this change:
- #811: when the game drops to its 30 fps mode and the CPU has room to spare, it now tries 60 again after about 10 seconds. If 60 fits, it stays there. If not, it goes back to 30 and waits longer before the next try. Before, an integrated GPU could stay at 30 until a restart.
On Windows, unzip it into a new folder and keep your normal install as it is. Set up your game files from the start screen as before. If it offers to update, skip that while you test.
What to try: enter Bottle Grotto a few times, play there for a minute, then walk back out to the field and play there for a minute. Tell us on #811 whether it gets back to 60, and attach lasrecomp.log from the data folder.
Built from 81d5efa.
| File | sha256 |
|---|---|
LAS.Recomp-test-811-pace-hold-windows.zip
| 4f422cf97537e85880ea590ef9b49cd4fd51435fed3e79f9d4fd0c70d9ef17eb
|