Warning
This is an in-development test build, not meant for general use. It exists so the people in the linked issue can test a fix and give feedback, and it may have bugs that the regular release doesn't. If you aren't taking part in testing this build on that issue, please use the latest release instead.
This test build is the fix for #462: the GPU crash ("device lost") on Intel Arc when leaving Mysterious Woods. It is the Beta 6 work in progress plus the change that the stack_regs run of test-462-arc-4 showed works. Nothing needs setting: the fix is on by default. If it offers to update, skip that while you test.
On Windows, unzip it into a new folder and keep your normal install as it is. Set up your game files from the start screen as before. The first start prepares shaders for longer than usual.
What to try: remove any diagnostic = ... line from larecomp.ini, play from the Field through Mysterious Woods and out again (longer is better), and attach lasrecomp.log whether it crashes or not. Lighting and shadows should look like the stack_regs run (translucent shadows).
Built from 9417349.
| File | sha256 |
|---|---|
LAS.Recomp-test-462-arc-5-linux-aarch64.AppImage
| 1c595fb73d8ec4c50bf8683aa7689d7cc12cb2df5a0c054843edf1fcd9042fa3
|
LAS.Recomp-test-462-arc-5-linux-x86_64.AppImage
| 0333f74c943540eb2eaf4048fcd3e310860f38ba3119add14d46bfab8d342bc9
|
LAS.Recomp-test-462-arc-5-macOS.dmg
| 6de4f4ed23da2ac48e3d4016067f67c61b016295de1273ab038fda4c4758de96
|
LAS.Recomp-test-462-arc-5-windows.zip
| 72ea3f19aed1ff7fcce15dc41c1f2202baa9618fe7acf2c279500530f2ee7f3b
|