github peiikai/LASRecomp test-462-arc-5
Test build: test-462-arc-5

pre-releaseone hour ago

Warning

This is an in-development test build, not meant for general use. It exists so the people in the linked issue can test a fix and give feedback, and it may have bugs that the regular release doesn't. If you aren't taking part in testing this build on that issue, please use the latest release instead.

This test build is the fix for #462: the GPU crash ("device lost") on Intel Arc when leaving Mysterious Woods. It is the Beta 6 work in progress plus the change that the stack_regs run of test-462-arc-4 showed works. Nothing needs setting: the fix is on by default. If it offers to update, skip that while you test.

On Windows, unzip it into a new folder and keep your normal install as it is. Set up your game files from the start screen as before. The first start prepares shaders for longer than usual.

What to try: remove any diagnostic = ... line from larecomp.ini, play from the Field through Mysterious Woods and out again (longer is better), and attach lasrecomp.log whether it crashes or not. Lighting and shadows should look like the stack_regs run (translucent shadows).

Built from 9417349.

File sha256
LAS.Recomp-test-462-arc-5-linux-aarch64.AppImage 1c595fb73d8ec4c50bf8683aa7689d7cc12cb2df5a0c054843edf1fcd9042fa3
LAS.Recomp-test-462-arc-5-linux-x86_64.AppImage 0333f74c943540eb2eaf4048fcd3e310860f38ba3119add14d46bfab8d342bc9
LAS.Recomp-test-462-arc-5-macOS.dmg 6de4f4ed23da2ac48e3d4016067f67c61b016295de1273ab038fda4c4758de96
LAS.Recomp-test-462-arc-5-windows.zip 72ea3f19aed1ff7fcce15dc41c1f2202baa9618fe7acf2c279500530f2ee7f3b

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