github peiikai/LASRecomp test-462-arc
Test build: test-462-arc

pre-release2 hours ago

Warning

This is an in-development test build, not meant for general use. It exists so the people in the linked issue can test a fix and give feedback, and it may have bugs that the regular release doesn't. If you aren't taking part in testing this build on that issue, please use the latest release instead.

This test build is for #462: a GPU crash ("device lost") on Intel Arc in the overworld. It changes nothing about how the game looks or plays. When the GPU gets stuck, it writes to the log exactly which drawing steps were running, and names any shader that ran for too long.

On Windows, unzip it into a new folder and keep your normal install as it is. Steps are on #462.

Built from 379d036.

File sha256
LAS.Recomp-test-462-arc-linux-aarch64.AppImage 65cb1e905873220bee96a8a8c57d05a656941511214c6d8c3ec66a102a4d3293
LAS.Recomp-test-462-arc-linux-x86_64.AppImage d06a3e06708f81c6add5422963d391e673faa651a30a50512a90511249c5186a
LAS.Recomp-test-462-arc-macOS.dmg 19581fdfc82830521b56933487b68d9ba34070e5b74bb66f0adb43645fce46b0
LAS.Recomp-test-462-arc-windows.zip d7fe2793eb45ea7f8f0a0c2836e664c776a94aad10170215421d946f9229cc35

Don't miss a new LASRecomp release

NewReleases is sending notifications on new releases.