Warning
This is an in-development test build, not meant for general use. It exists so the people in the linked issue can test a fix and give feedback, and it may have bugs that the regular release doesn't. If you aren't taking part in testing this build on that issue, please use the latest release instead.
This test build is for #356: a white haze or flicker on grass while walking, which gets stronger at lower resolutions. It keeps the game's soft shadowing (ambient occlusion) at the Switch's own size, so it no longer breaks up at other resolutions.
Please try it at the resolution where the haze was worst and tell us on #356 whether it's gone.
Built from cac8554.
| File | sha256 |
|---|---|
LAS.Recomp-test-356-haze-linux-aarch64.AppImage
| 23b1ca550602b9862c73d2719872cc07fa5aebe4bc574d63fa8736139eb11555
|
LAS.Recomp-test-356-haze-linux-x86_64.AppImage
| 64266728ee01fdc25c17e0f123415f9a55af24a1f41be5e59a34ffa06e6cd99b
|
LAS.Recomp-test-356-haze-macOS.dmg
| 9c3447250f7d689ace732879b001b9fd7392e8bb82892f13e0c1a4914a6eec83
|
LAS.Recomp-test-356-haze-windows.zip
| 514f3a4b1dacbbee57a42c083cd049ca1fd1c5fe1a51484823261fef2fca50ad
|