HOTFIX
Beta 5.3 is a fixes update. Game files setup works on more Windows PCs, damaged game files are now caught and named, the Steam Deck holds 60 FPS, and many randomizer fixes from Beta 6 are in.
Fixed
- The start screen now notices game files that are missing, misplaced, cut short or not the game's, and tells you to copy them again. The log names each file that doesn't belong or isn't where the game expects it (#391).
- Some copies of the game files have the game code's 6 files in the romfs folder too. Those copies are harmless and are no longer counted as damage (#389).
- Game files setup no longer fails at 10% on PCs where Windows security settings force Control Flow Guard on (#337).
- BowWow no longer looks broken inside some houses on Windows and Linux (#355, #368).
- Steam Deck and other Linux PCs with AMD graphics now hold 60 FPS in the overworld instead of dropping to 30 (#16). Thanks to @cfcosta.
- Mac: names and death counts on the file select no longer go blank after going back to the start screen or switching seeds.
- Dungeon Room Shuffle: crystal switch pegs no longer reset or flip on their own.
- Dungeon Room Shuffle: Link no longer falls into a pit right after a doorway, as in Turtle Rock's room 06B (#383).
- Dungeon Room Shuffle: chests on raised ledges can always be reached, and seeds no longer fail to generate or take very long.
- Entrance shuffle: the logic no longer expects you to leave Armos island without Flippers, or to get past rocks without the Power Bracelet near a few doors.
- Tracker: the dungeon map legend no longer covers the floor buttons.
- Save editor: Give any item now gives the item you chose. Small Keys, Nightmare Keys, Heart Pieces and others gave the wrong item.
Also in Beta 5.2: fixes for a black screen on older Intel graphics, a crash on Mali graphics, randomizer underwater items, and names with accented letters. Also in Beta 5.1: a fix for a crash when an item appeared from a Secret Seashell hiding spot (#349).
Everything in Beta 5
LAS Recomp now works with game versions 1.0.0, 1.0.1 and 1.1.0.
Updating from Beta 4: the first launch takes a few extra minutes to get everything ready. Your saves, seeds and settings carry over. Seed IDs from earlier builds will generate different seeds now.
Randomizer
- Triforce Hunt: collect Triforce pieces to win. Choose 3, 12, 24 or your own count.
- Every seed now starts with a Hint Sheet that points you to your next important item.
- Shellsanity: every Secret Seashell hiding spot can hold an item.
- Shopsanity: stealing from the shop is a check, and you can steal without a sword.
- Mini-boss frequency setting, plus Shadow Link and the Ball-and-Chain Soldier as new overworld mini-bosses.
- Enemy randomizer Random mode: enemies change every time you enter an area.
- Race mode: the spoiler log stays locked until the credits, and the title screen shows a seed hash so racers can check they have the same seed.
- Bomb Bag and Powder Bag can be randomized.
- Dungeon Room Shuffle now has Coupled and Decoupled modes, and rooms no longer show black boxes or seams.
- Item placement is better paced, so big seeds don't hand out most key items right away.
- Silent pickups: heart pieces, seashells, hearts and rupees from bushes, pots and digging no longer stop you for the item scene. Important items and chests still do.
- Link no longer pauses when picking up items from bushes, pots or dig spots.
Tracker and menus
- New tracker on the pause menu's Map page shows how many checks are left in each area and whether you can reach them.
- Run timer, with LiveSplit support.
- New cosmetics: hair, skin and shield colours, leaf, grass and sand colours with season presets, random enemy colours, and Game Boy, Game Boy Color and grayscale filters.
- The light bar on DualSense and DualShock 4 controllers shows Link's health.
- Rumble settings, an input configuration page and a walk speed option.
- Controllers that aren't recognised can be set up with a mapping file.
- The mouse cursor hides while you play with a controller or keyboard.
Performance
- Much faster on Mac, Windows and Linux. A base M-series Mac now holds 60 FPS at 4K.
- Steam Deck runs at 60 FPS.
- Big improvements on integrated graphics and handhelds.
- Less stutter the first time you see new areas and effects.
- If your system can't hold 60 FPS, the game now settles at a steady 30 and goes back to 60 when it can.
- Lowering the resolution or other graphics settings no longer leaves the game stuck at 30.
- Better ultrawide and widescreen support in dungeons, caves and indoor rooms.
- Match display is now the default resolution.
Setup
- Game updates only rebuild what changed, and a cancelled setup picks up where it left off.
- Clearer help on which game folder to choose.
- Game files are no longer copied, saving 5.8 GB.
- You can choose where LAS Recomp keeps its data and move it to another drive.
- Windows: folders with non-English names work, and you get a warning if the LAS Recomp folder is inside OneDrive.
Fixes
- Fixed crashes when warping with Marin or BowWow following you.
- Fixed crashes in the Hot Head fight, at Dampe's amiibo screen and when leaving the map page.
- Fixed a startup hang and random freezes during scene changes.
- Fixed saves failing on long randomizer sessions on Mac. Saves can no longer be left half-written by a crash.
- Fixed a blank screen and crashes on AMD integrated graphics on Windows.
- Fixed missing text on AMD graphics and crashes on Intel graphics.
- Fixed black floors and cave walls on Mac.
- Linux: game text uses a bundled font when you don't have the console's fonts.
- Russian and Chinese text use the right fonts.
- Many randomizer logic and item fixes.
- Logs are more useful when reporting a bug: attach lasrecomp.log from the data folder.
Contributors
Thanks to @hjqcan, @gitarre1234rr5, @we11adam, @mansarip, @Maganra, @dvilelaf, @rkammoun, @ky1vstar, @theb0rg and @gtf-dot for their contributions to this release!
Testers
A big thank you to everyone who took the time to test builds, send logs and screenshots, and help us track down bugs for this release: @armyja, @ArtyFactory2DWorld, @baiacuzin, @BWbear, @copycatva, @Darling262024, @FGOD1983, @GermanJim, @granfalloon, @gsel001, @josephanimate2021, @manets55, @owen18991085-ops, @parthpatel-va, @Rockenheim, @Rubenls3, @SFZeroEXE, @XCyrexX and @ZachBacon. And thanks to everyone who reported an issue!
Built from 11af51b.
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LAS.Recomp-beta_5.3-linux-aarch64.AppImage
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LAS.Recomp-beta_5.3-linux-x86_64.AppImage
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LAS.Recomp-beta_5.3-macOS.dmg
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LAS.Recomp-beta_5.3-windows.zip
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