github paultaran00/GoWEDay-VR v0.2.4
v0.2.4 Early Access

pre-release3 hours ago

If you enjoy the mod, you can support its development on Ko-fi.

Changelog

  • The controller now vibrates when you fire: stronger for shotguns and heavy weapons, lighter for rifles and pistols, and the other hand too when you hold the weapon with both hands.
  • The small buzz when a handle, slide or pump is pulled far enough now really works.

Work in progress: not a final release. The mod is still in development: expect bugs and unfinished features.

Runs on OpenXR (the OpenXR runtime you set active, e.g. SteamVR > Settings > OpenXR). For more FPS: turn on DLSS or lower the graphics settings in the game's options, and try OFXR-Bridge (a third-party tool by tig3rmast3r, not part of this mod).

Judder or shake when you move your head? Set Ray Tracing to Low in the game's graphics settings. In VR the game renders every frame twice (once per eye) at a high frame rate, and ray tracing is the heaviest part of it: its spikes make frames miss the headset's refresh, which you feel as judder even when the FPS looks stable.

Campaign only. The launcher starts the game offline without Easy Anti-Cheat; never use it in multiplayer.

Install: unzip anywhere, run GoWEDay_VR.exe, pick the game folder or exe, tick Windowed if you want a window, press Start. Needs SteamVR as the active OpenXR runtime. On the title screen, hold X (left controller) to enter offline mode. In game, the mod's options are in VR SETTINGS in the pause menu; Insert on the keyboard opens the UEVR menu (advanced).

Built on a patched UEVR by praydog.

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