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Changelog
- Left-handed mode is finished: everything is mirrored, the pistol holster included, and all weapons work with either hand.
- Crouching for real now bends Marcus' legs, with his feet on the floor, instead of sinking him into the ground.
- Looking down no longer shows the inside of the neck.
- Magazines, shells and the grenade now sit on your chest armour instead of floating in front of you (in the early missions without armour too). The magazine pouch is a bit lower, so it doesn't show when aiming.
- Weapon switching: with a free hand you can grab the long gun over your left shoulder, and the pistol at your hip works again.
- The shotgun no longer floats in view after cutscenes.
- The Longshot's scope no longer stays in your hand when the rifle is on your back.
- Ladders: your view stays on the body even if you stepped around in your room.
- Fixed the game getting stuck paused after closing the supply cache.
Work in progress: not a final release. The mod is still in development: expect bugs and unfinished features.
Runs on OpenXR (the OpenXR runtime you set active, e.g. SteamVR > Settings > OpenXR). For more FPS: turn on DLSS or lower the graphics settings in the game's options, and try OFXR-Bridge (a third-party tool by tig3rmast3r, not part of this mod).
Campaign only. The launcher starts the game offline without Easy Anti-Cheat; never use it in multiplayer.
Install: unzip anywhere, run GoWEDay_VR.exe, pick the game folder or exe, tick Windowed if you want a window, press Start. Needs SteamVR as the active OpenXR runtime. On the title screen, hold X (left controller) to enter offline mode. In game, the mod's options are in VR SETTINGS in the pause menu; Insert on the keyboard opens the UEVR menu (advanced).
Built on a patched UEVR by praydog.