Balance
- Pokémon moveset generation has been overhauled so that opposing Trainer Pokémon won't have nonsensical movesets as often (non-boss wild Pokémon are mostly unchanged). Specifics can be found in the PR implementing the change (#6962) and the follow-up minor adjustments (#7180, #7190).
- Adjusted Lickitung's spawn locations (Plains: Super Rare -> Rare, added to Grassy Fields at Uncommon).
Bug Fixes
- Ability flyouts will now be readable in the Legacy UI
- Inaccuracies in the Pokédex's biome filtering and in the biome display on the species pages in the Pokédex should now be fixed.
- Users can no longer run into multi-form Pokémon with the wrong movesets during rival fights.
- The cursor will no longer go offscreen when scrolling in the challenge selection UI with more than 9 total Challenges.
Misc
- The challenge selection UI has been adjusted to give more room for challenge names.
- 21 new splash texts were added.
- Updated the Credits.
Art
- Implemented Variant Replacements for
Staryu, Starmie - Updated all Rival and Player Character colors on their sprites to be more accurate to their official artwork.
- Replaced the Login Oauth images.
Audio
- Added the Emerald theme for Gen 1 Legendaries and Mew that will play in the "Consistent/Gen 5 Music" style.
- Fixed Cosmog and Cosmoem using the default Legendary theme, they will now play the same track as Solgaleo, Lunala, and Necrozma.
- Fixed Groudon and Kyogre playing their primal music when encountered in the wild, they will now play the same track as Rayquaza.
- All Pokémon cries will now be skipped if the master volume is muted instead of being played at 0 volume. Previously this only applied to the field volume was set to 0.
Translation
- Added Basque as an option (still mostly untranslated).
- Translated "Score:" label in battle UI (Daily Run).