An ultra-wide solution for Wild Woods
Support
Please consider supporting this project! Your contributions help keep the fixes updated and maintained, improving the overall experience for everyone.
Thank you for your support!
Features
Tested against Steam version @ 21:9, 32:9 and 48:9
- Removes pillar-boxing
- Lets you toggle various post-processing effects
- Control HUD aspect (for example, choose a 16:9 or 21:9 HUD while playing at 32:9)
- Override in-game graphics settings to enable maximum quality and fine-tune render scale
- Allows toggling of the fix for online play (reference link)
Known Issues
- Certain textures or objects may be culled at the edges of the screen. This becomes more noticeable at wider aspect ratios, though it remains fairly minor at 21:9. See the video below for an example at 32:9.
YouTube
Video courtesy of Badmanxl Ultrawide Gaming
Notes
- Post-processing effect options are registered dynamically. A notification appears in the top-left corner of the screen once they’re available (this can be turned off).
- Multiple effect settings (e.g., Vignette, DepthOfField) vary by scene (night, day, etc.) but have been consolidated into a single menu entry. As a result, default values might not be perfect—feel free to adjust them as needed.
Screenshots
Configuration
- Press F1 in-game to access the configuration menu.
Installation
- Grab the latest release from below.
- Extract the contents of the release zip into the game directory. (e.g.
steamapps\common\Wild Woods
for Steam on Windows).
Steam Deck/Linux/MacOS Additional Instructions
You do not need to do this if you are using Windows!
- Open up the game properties in Steam and add
WINEDLLOVERRIDES="winhttp=n,b" %command%
to the launch options.
Changes
0.1.0
- 14th December 2024
- Initial release.