github p-kossa/nookys-swag-presets-spt v3.5.1
v3.5.1 - Stable

one month ago

SWAG + Donuts v3.5.1 - SPT 3.9.x ONLY

Huge thanks to props and Archangel from the Fika discord for their hard work!

IF YOU HAVE PREVIOUSLY INSTALLED SWAG + DONUTS PLEASE READ:

Delete this folder first: <YOUR_SPT_FOLDER\BepInEx\plugins\dvize.Donuts\Config
Donuts will recreate this with updated default settings. If you wish to keep your old Donuts settings then you do not have to do this step but I highly recommend it as many default values have changed.

Fixes:

  • fixed spawn chance checks: Donuts would continuously check the same point that would result in low spawn chance points spawning bots anyway
  • fixed random preset selection not working as intended
  • fixed slow bot prep/raid load on subsequent raids
  • fixed list of coordinates per selected zone note being properly randomized
  • fixed starting bot available zones not getting reset properly after all zones were used (resulting in some number of starting bots not spawning in some cases)

Other Changes:

  • global minimum spawn distance to player/bots improvements - this check should be faster overall for solo bots especially; spawn point selection by Donuts is a little smarter now, if a coordinate is too close then Donuts will retry the next coordinate defined to that zone (at random) until all coordinates have been exhausted, then it fails that zone and moves on to the next spawn.
  • global min spawn distance to player/bots now ENABLED by default again, sorry for the close bots
  • global min spawn distance to player/bots values adjusted
  • added presets: crazyraids, starting-pmcs-only-quietraids
  • added new spawn points to Factory, Lighthouse
  • added new starting spawn points to Ground Zero
  • PMC Donuts bot caps increased slightly for all starting-pmcs-only presets
  • PMC Donuts bot caps increased slightly for morepmcs preset
  • SCAV Donuts bot caps increased slightly for morescavs preset
  • Max Spawn Tries Per Bot (advanced settings) is now set to 1 by default
  • code optimizations
  • SWAG: added options for Ground Zero High Level. Kollontay and Cultists have a chance to spawn by default.

Known Issues:

  • Boss problems: I'm aware there are some users experiencing issues with boss spawns, it doesn't affect everyone so it's difficult to troubleshoot but it's on my to-do list!

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