github p-kossa/nookys-swag-presets-spt v3.3.5
v3.3.5 - Stable

latest releases: v3.5.1, v3.5.1-RC4, v3.5.0...
5 months ago

This update includes performance improvements, bug fixes and some new stuff.

Performance Improvements
Some Donuts code has been refactored from running every frame and instead runs every second which should provide a significant performance boost. Huge thanks to Chomp for the idea and DanW (Questing Bots mod author) for using some of their code!

Global Minimum Spawn Distance From Player Improvements
Before this update the code for checking player distance from bots was slow at certain times which would still cause certain bots to spawn a too close to the player. Now this code has been improved greatly so that it checks this distance value just before the bot is ready to spawn instead of earlier in the process which makes this check far more accurate.

NEW: Global Minimum Spawn Distance From Other Bots (Optional)
Similar to Distance From Player, these values set a minimum distance that bots can spawn from each other. If this check fails then that spawn will be skipped. Default is disabled.

NEW: Set your own Despawn Interval (Advanced Settings, Optional)
Under the BepInEx Advanced Settings for Donuts you can adjust how fast Donuts despawns bots in your raid. By default this is set to 10 seconds. Note: lowering this value may affect your performance!

DONUTS PRESETS

  • Balancing everywhere

SWAG

  • all boss spawn chances updated to match live (Kollontay added to Ground Zero)

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