github p-kossa/nookys-swag-presets-spt v1.2.0
v1.2.0 - Stable

latest releases: v3.5.1, v3.5.1-RC4, v3.5.0...
17 months ago

3.5.5 release

New features and Improvements

NEW: Individual BossChance
Now you can define a "BossChance" for each individual named boss:

    "BossChance": {
    "gluhar": 20,
    "killa": 20,
    "tagilla": 20,
    "zryachiy": 100,
    "sanitar": 20,
    "reshala": 20,
    "shturman": 20,
    "goons": 20
  }

NEW: RogueChance, RaiderChance
Additionally I've added the ability to define chance for Raiders and Rogues. Keep in mind that this applies to ALL Raider and Rogue spawns, including triggered spawns (such as D2 or Labs exfils, for example) and waves. Defaults are 80 each.

  "RogueChance": 80,
  "RaiderChance": 80,

NEW: Define your own BossChance for any boss spawn (includes ALL bots)
You can now define your own BossChance, if desired, to any boss spawn. This includes named bosses, PMCs, Raiders and Rogues.

Example: add "BossChance": 50 to this PMC spawn in customs_pmc.json

      {
        "Name": "sptbear",
        "BossName": "sptbear",
        "BossZone": ["ZoneBrige","ZoneWade"],
        "BossEscortType": "sptbear",
        "BossEscortAmount": "0,0,0,0,0,0,0,0,1",
        "BossChance": 50,
        "Time": -1,
        "Supports": null,
        "RandomTimeSpawn": false,
        "OnlySpawnOnce": true
      }

Useful for anyone who wants some more randomness and experimentation.

Map Changes & Tuning

All Maps

  • slight increase to scavSpawnWeight: 75 > 80
  • increased MaxBotPerZone: 6 > 8
  • decreased default pmcSpawnWeight: 25 > 20
  • increased default scavSpawnWeight: 75 > 80
  • initial SCAV waves should now spawn a little earlier (<2 mins)
  • initial SCAV waves will now spawn in ALL zones (previously random zones), so maps will fill a little faster early on

Customs

  • increased max bot cap: 24 > 25
  • increased spawns at Dorms and Customs (Big Red, Trailer Park area)

Factory

  • shortened wave intervals

Interchange

  • added additional waves in certain larger zones (Goshan, IDEA, etc.)

Labs

  • all Raider spawns now use RaiderChance (in config.json)

Lighthouse

  • all Rogue spawns now use RogueChance (in config.json)
  • added SCAV waves to Water Treatment zones
  • PMC waves now spawn earlier at Water Treatment zones

Reserve

  • all Raider spawns now use RogueChance (in config.json)

Shoreline

  • increased max bot cap: 26 > 28
  • added SCAV waves to larger zones

Streets

  • increased max bot cap: 24 > 25

Woods

  • increased max bot cap: 26 > 27
  • added SCAV waves in larger zones

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