github p-kossa/nookys-swag-presets-spt v1.1.7
v1.1.7 - Stable

latest releases: v3.5.1, v3.5.1-RC4, v3.5.0...
18 months ago

Another big update

NEW: Different timers for different spawns
I've re-worked all spawns (again) so that PMCs and SCAVs spawn in different time intervals.

if pmcWaves is true, what you should expect in your raids:

  • start of raid PMCs

  • start of raid SCAVs shortly after (~1-3 mins)

  • SCAV waves on specific intervals
    Example: Customs (live raid length: 40 min)
    12-27
    27-42 min
    42-57 min
    etc...
    where SCAVs can spawn in each zone around the map at some point within each interval.

  • NEW: PMC waves on specific intervals
    Example Customs (live raid length: 40 min)
    15-40 min
    40-65 min (if extended raids)
    etc...
    where PMCs can spawn in each zone around the map at some point within each interval.
    However, it's not guaranteed - each PMC wave spawn is a random faction (USEC/BEAR) and also has a 80% chance to "roll low", which means a PMC has a 80% chance to either spawn solo or not spawn at all. Hopefully this will help ease the spam of PMCs throughout the raid even with pmcWaves set to true.

NEW: pmcWaves default is now true
The motivation behind this is purely personal preference - I just like a good bit of PvP and extended raids.

However, if you're not sure which to choose...
If you want more of a "purist" live experience where PMC numbers are finite, set pmcWaves: false

if you:

  • play long raids (1 hr+)
  • enjoy lots of PvP all over the map
    then set pmcWaves: true (default)

NEW: pmcSpawnWeight && scavSpawnWeight
These are values that determine a chance to reduce a number of spawns in each wave. So, generally speaking:

If you want more SCAVs and/or PMCs, then you want a higher number.
If you want fewer SCAVs and/or PMCs, go low.

Defaults:
pmcSpawnWeight: 30
scavSpawnWeight: 80

These numbers are far from perfect so feel free to play around with them.

NEW: ScavInLabs (default: false)
Want to see poor bastard SCAVs in Labs? Set this to "true" and your normal SCAV waves should show up throughout the raid.

Fixes:

  • Factory and Factory Night
    Tagilla and PMC/SCAV spawns are fixed. Similarly, cultists spawns work as intended.

Other changes:

  • increased random wave timer (SCAV timer)
    • this is to help balance out the additional "refresher" SCAV waves as described above

Lighthouse

  • added possible mid-late raid PMC spawns to treatment zones

Reserve

  • significantly decreased timed Raider spawns underground... but also added a Raider wave mid-raid

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