Another big update
NEW: Different timers for different spawns
I've re-worked all spawns (again) so that PMCs and SCAVs spawn in different time intervals.
if pmcWaves is true, what you should expect in your raids:
-
start of raid PMCs
-
start of raid SCAVs shortly after (~1-3 mins)
-
SCAV waves on specific intervals
Example: Customs (live raid length: 40 min)
12-27
27-42 min
42-57 min
etc...
where SCAVs can spawn in each zone around the map at some point within each interval. -
NEW: PMC waves on specific intervals
Example Customs (live raid length: 40 min)
15-40 min
40-65 min (if extended raids)
etc...
where PMCs can spawn in each zone around the map at some point within each interval.
However, it's not guaranteed - each PMC wave spawn is a random faction (USEC/BEAR) and also has a 80% chance to "roll low", which means a PMC has a 80% chance to either spawn solo or not spawn at all. Hopefully this will help ease the spam of PMCs throughout the raid even with pmcWaves set to true.
NEW: pmcWaves default is now true
The motivation behind this is purely personal preference - I just like a good bit of PvP and extended raids.
However, if you're not sure which to choose...
If you want more of a "purist" live experience where PMC numbers are finite, set pmcWaves: false
if you:
- play long raids (1 hr+)
- enjoy lots of PvP all over the map
then set pmcWaves: true (default)
NEW: pmcSpawnWeight && scavSpawnWeight
These are values that determine a chance to reduce a number of spawns in each wave. So, generally speaking:
If you want more SCAVs and/or PMCs, then you want a higher number.
If you want fewer SCAVs and/or PMCs, go low.
Defaults:
pmcSpawnWeight: 30
scavSpawnWeight: 80
These numbers are far from perfect so feel free to play around with them.
NEW: ScavInLabs (default: false)
Want to see poor bastard SCAVs in Labs? Set this to "true" and your normal SCAV waves should show up throughout the raid.
Fixes:
- Factory and Factory Night
Tagilla and PMC/SCAV spawns are fixed. Similarly, cultists spawns work as intended.
Other changes:
- increased random wave timer (SCAV timer)
- this is to help balance out the additional "refresher" SCAV waves as described above
Lighthouse
- added possible mid-late raid PMC spawns to treatment zones
Reserve
- significantly decreased timed Raider spawns underground... but also added a Raider wave mid-raid