New stuff and Fixes
NEW: How-To Guide on Modifying SWAG Spawns
I've added a short guide on how to modify or add your own spawns to any SWAG pattern. If there is anything I should add please let me know!
NEW: SWAG triggered waves
Since default waves are now disabled I've manually re-added them as SWAG spawns (Labs extracts, Reserve D2, Hermetic Door, etc.) and kept them to their original vanilla SPT values.
FIXED: Streets zone typo
Streets zone "ZoneCarShowroom" was spelled incorrectly for some spawns, this has been fixed. So, Lexos (car dealearship) in particular should be a bit more lively now.
Map Changes & Tuning
All Maps
- slight increase to scavSpawnWeight: 70 > 75
Customs
- added SCAV wave at Customs and Factory zones
- shortened PMC/SCAV wave intervals
Factory
- added additional SCAV wave
- shortened PMC wave interval
Labs
- added triggered Raiders
Reserve
- added triggered Raiders
Shoreline
- increased max bot cap: 26 > 28
Woods
- shortened PMC/SCAV wave intervals
- added SCAV wave in 5 zones
Other Changes
Spawn Definitions
- "BossZone" can now be set to null (SWAG will just pick a random zone)