github ouestlabs/audio-ui @audio-ui/gl@0.3.0

latest release: @audio-ui/gl@0.3.1
51 minutes ago

Minor Changes

  • f1b9489: Lane: a lane draws a change of its inputs and a resize at once, in the frame they happen, when its renderer is loaded and its samples are at hand: a zoom shows the waveform or the spectrogram at the new width with the lane, never a frame late. visibleClipsNow gives the clips in view when every recording hands its samples at once; a lane waits only for what it does not hold yet. The waveform lane sets data-detail on its canvas (columns, or line once a sample is wider than a pixel). A lane reads each recording once and keeps it (SampleCache, readOnce), since a reader may copy or mix the whole recording each time it is asked: before, a lane read it again at every paint.

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