github ouestlabs/audio-ui @audio-ui/gl@0.1.0

one hour ago

Minor Changes

  • 964575b: A new package, @audio-ui/gl: audio drawn on the GPU with no UI framework in it. lane places a canvas on what a timeline's view shows and gives the clips in it, waveform draws a lane's clips as waveforms on one WebGL context (exact peaks with the RMS inside, a line through the samples zoomed in, plain or by band), and spectrogram draws them as spectrograms on one of four frequency axes, with the band zoom, the pointer's cell and the frequency axis laid out for a lane, over gl-waveform and gl-spectrogram.

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