ossia score is a sequencer for audio-visual artists, designed to create interactive shows.
Sequence OSC, MIDI, DMX, sound, video and more, between multiple software and hardware. Create interactive and intermedia scores, script and live-code with JavaScript, ISF Shaders, Faust, PureData or C++. Leverage IoT protocols such as CoAP or MQTT, interact with joysticks, Wiimotes, Leapmotions, Web APIs and BLE sensors and integrate programs from a wealth of creative programming languages such as Structure Synth, Context-Free Art and Bytebeat. Load any kind of audio or video format and process visuals through Spout, Syphon, NDI, Shmdata or Sh4lt ; sonify large datasets with CSV and HDF5 support.
ossia score 3.8.2 is a minor bugfix release on top of the large 3.8.1 release.
Full Changelog: v3.8.1...v3.8.2
New features
- Grahpics: support for HLG format and ICtCp-encoded videos. Better support for Display P3 and BT.2100. Add an "Auto" mode for picking the best tonemapping method for a given input content
Bugfixes
- Graphics: fix a double-uninit issue that could lead to crashes with some objects.
- Render pipeline: initialize blend modes to One instead of Zero in the raster pipeline renderer.