github ossia/score v3.6.1

latest release: continuous
24 days ago

Discord Open Collective backers and sponsors GitHub Sponsors

ossia score is a sequencer for audio-visual artists, designed to create interactive shows.

Sequence OSC, MIDI, DMX, sound, video and more, between multiple software and hardware. Create interactive and intermedia scores, script and live-code with JavaScript, ISF Shaders, Faust, PureData or C++. Leverage IoT protocols such as CoAP or MQTT, interact with joysticks, Wiimotes, Leapmotions, Web APIs and BLE sensors and integrate programs from a wealth of creative programming languages such as Structure Synth, Context-Free Art and Bytebeat. Load any kind of audio or video format and process visuals through Spout, Syphon, NDI, Shmdata or Sh4lt ; sonify large datasets with CSV and HDF5 support.

ossia score 3.6.1 is a series of small bugfixes and improvements after the large 3.6.0 release.

Full Changelog: v3.6.0...v3.6.1

New features

  • Audio: add support for the Airwindows audio effects directly as ossia built-ins. Discover a ton of new reverbs, filters, choruses, distortions, limiters, etc. to build a rich sonic palette.
airwindows-2025-08-12_09.05.19.mp4
  • 3D primitives: plane can now have varying number of subdivisions.
  • JS scripting api: add a new function to allow getting the JSON of the current save file.
  • Model display: add support for controlling blending options to enable better particle effects.
  • Geometry filter: add support for reading .glsl files from the library directly. Check the new examples by updating the library!
particles-small.mp4

Bugfixes

  • Core: fix an execution bug due to concurrency and threading in GPU threads.

Don't miss a new score release

NewReleases is sending notifications on new releases.