Release Notes
FEATURE
- Reverted Onion Skin UI on Xsheet #280
- Reverted checkbox 'Global Key' to Edit tool #308
- Rewrited update check #290
- Added Chinese (Simplified) UI translation #278
- Added German UI translation #363
- Added menu item 'Toggle Edit in Place' #306
- Added a desktop icon to the File browser #348
- Rooms selection #378 #399
- Refresh the current folder items of the File browser automatically #376
- Option to retain original styles when loading color model's palette #407
- Default folders for new project #394
- Enabled to handle more than 3 peg holes on autocenter #314
- Showed pinned center keys on Xsheet row area #369
BUGFIX
Common
- Fixed crash when setting "Level Subsampling" to 0 #281
- Fixed crash after right-clicking Xsheet column #285
- Fixed incorrect assignments in if statements #311
- Fixed preview image corruption bug #322
- Fixed crash on using Magnet tool #324
- Fixed crash on exploding sub-xsheet #305
- Fixed codec-related crash on start-up #340
- Fixed to load .psd layers encoded in various codings #355
- Fixed crash on cleanup (by cloning a NULL palette) #354
- Fixed level strip to reproduce width when restarting the software #357
- Fixed memo's text color #371
- Fixed crash on 32bit modules because of lack of dependencies #390
- Fixed crash on edit mesh operation after save level #380
- Fixed to allow negative frame id in scene.setCell (scripting) #345
- Fixed the Project settings drop down #394
- Fixed crash when clicking on xsheet cell #445
Windows
- Fixed customize menu bar popup to show current menu bar tree #409
Mac OSX
- Fixed crash when z-axis move in camstand view #289
- Fixed to search systemvar from collect path in OSX #316
- Fixed creating empty level fails #317
- Fixed crash on Save Scene / New Level (stop creating zero-size image) #333
- Fixed random crashes after saving meshes #398