github opentoonz/opentoonz v1.0.3
Added more desirable features and fixed miscellaneous bugs

latest releases: nightly, v1.7.1, v1.7.0...
7 years ago

Release Notes

FEATURE

  • Reverted Onion Skin UI on Xsheet #280
  • Reverted checkbox 'Global Key' to Edit tool #308
  • Rewrited update check #290
  • Added Chinese (Simplified) UI translation #278
  • Added German UI translation #363
  • Added menu item 'Toggle Edit in Place' #306
  • Added a desktop icon to the File browser #348
  • Rooms selection #378 #399
  • Refresh the current folder items of the File browser automatically #376
  • Option to retain original styles when loading color model's palette #407
  • Default folders for new project #394
  • Enabled to handle more than 3 peg holes on autocenter #314
  • Showed pinned center keys on Xsheet row area #369

BUGFIX

Common

  • Fixed crash when setting "Level Subsampling" to 0 #281
  • Fixed crash after right-clicking Xsheet column #285
  • Fixed incorrect assignments in if statements #311
  • Fixed preview image corruption bug #322
  • Fixed crash on using Magnet tool #324
  • Fixed crash on exploding sub-xsheet #305
  • Fixed codec-related crash on start-up #340
  • Fixed to load .psd layers encoded in various codings #355
  • Fixed crash on cleanup (by cloning a NULL palette) #354
  • Fixed level strip to reproduce width when restarting the software #357
  • Fixed memo's text color #371
  • Fixed crash on 32bit modules because of lack of dependencies #390
  • Fixed crash on edit mesh operation after save level #380
  • Fixed to allow negative frame id in scene.setCell (scripting) #345
  • Fixed the Project settings drop down #394
  • Fixed crash when clicking on xsheet cell #445

Windows

  • Fixed customize menu bar popup to show current menu bar tree #409

Mac OSX

  • Fixed crash when z-axis move in camstand view #289
  • Fixed to search systemvar from collect path in OSX #316
  • Fixed creating empty level fails #317
  • Fixed crash on Save Scene / New Level (stop creating zero-size image) #333
  • Fixed random crashes after saving meshes #398

ENHANCEMENT

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