github openmultiplayer/open.mp v1.3.1.2748

one month ago

What's Changed

  • Fix string not shown in rare cases of using format
  • Remove unnecessary OnPlayerConnect and OnPlayerDisconnect when a side script (filterscript) is (un)loaded. Instead introduced OnScript(Un)LoadPlayer callbacks.
  • Fix the problem with crashdetect not being able to find file name and line number when more than one script was loaded
  • Fix a lot of RPC ordering channels and reliablities
  • Improve network thread (RakNet) performance
  • Fix a lot of RakNet crashes and safer internal memory management
  • Fix several connection issues and proper internal player pool cleanups
  • Fix GetGameText
  • Check CDN URL validity
  • New InternalPacketPool implementation in RakNet
  • Add more data validity checks for dialog responses
  • Add validity checks for menu rows
  • Human readable HTTP errors
  • Stop spectator sync being broadcasted
  • Fix open.mp windows version not loading when user's windows is set to a language with non-ascii names
  • Remove bunch of pawn native deprecation from runtime warnings
  • Default values for health and armor
  • Improve performance for responding to ScoresAndPings RPC (scoreboard)
  • Add server logo to be used in launcher and discord status
  • Fix the infamous RakNet crash we have had since beginning

Change log by merged pull requests

New Contributors

Full Changelog: v1.2.0.2670...v1.3.1.2744

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