Quick patch
What's new in v0.82.0: https://github.com/openmoh/openmohaa/releases/tag/v0.82.0
This patch focuses on resolving crashes and fixing major issues.
Crashes
- Fixed a crash that would occur when loading custom maps in some map packs (due to a UI incorrectly declaring a widget: loadingbar, twice) (#764)
- Fixed an issue where the server could crash MOHAA base (1.11) clients in certain situations (#778)
- The game no longer terminate with error
FS_ReadFile with empty name
. (#772)
Drawing & rendering
- Fixed force model always using an allied skin for dead bodies.
- Fixed HUD being shown during briefings (#767)
- Fixed in-game mouse cursor disappearing on some platforms (#765)
- Set a more distant fog for d-day by default (
set g_ddayfog 0
). This fixes an issue with sky artifacts in m3l1a. (#770)
Multiplayer
- Fixed frequent telefrags on servers with a lot of players, like 25 players.
- Fixed taunts being played as team rather than global (#775)
Miscellaneous
- Update third-party libraries like jpeg and zlib.