github openmoh/openmohaa v0.82.1
v0.82.1-beta

26 days ago

Quick patch

What's new in v0.82.0: https://github.com/openmoh/openmohaa/releases/tag/v0.82.0

This patch focuses on resolving crashes and fixing major issues.

Crashes

  • Fixed a crash that would occur when loading custom maps in some map packs (due to a UI incorrectly declaring a widget: loadingbar, twice) (#764)
  • Fixed an issue where the server could crash MOHAA base (1.11) clients in certain situations (#778)
  • The game no longer terminate with error FS_ReadFile with empty name. (#772)

Drawing & rendering

  • Fixed force model always using an allied skin for dead bodies.
  • Fixed HUD being shown during briefings (#767)
  • Fixed in-game mouse cursor disappearing on some platforms (#765)
  • Set a more distant fog for d-day by default (set g_ddayfog 0). This fixes an issue with sky artifacts in m3l1a. (#770)

Multiplayer

  • Fixed frequent telefrags on servers with a lot of players, like 25 players.
  • Fixed taunts being played as team rather than global (#775)

Miscellaneous

  • Update third-party libraries like jpeg and zlib.

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