- ioquake3 backport
- Networking fixes/improvement
- SDL2 support, which means input, rendering and sound improvements
- Better console support (using OS console host, rather than a custom Windows 95 console)
- Rendering improvement: sprite support, light glow support (light coronas), more shaders support, minor fixes, and beam fixes
- Sound improvement: MP3 support + better sound/format support
- Client game: better emitter support, scoreboard fixes, kar98 overlay fix
- UI improvement: using Spearhead/Breakthrough gmbox/dmbox placement + fixed compass scale