- Fixed an issue with texture filtering in Quad2dOpenGl
- Fixed the icon-offset for vector layers in 2D to match the behavior of the style specification
- Improved the reliability of offscreen rendering
- Fixed an issue with UBOs with certain Android devices
Full Changelog: 3.1.0...3.1.1
Breaking Changes
- The
icon-offsetproperty inTiled2dMapVectorLayersfor 2D was incorrectly interpreted as an offset in dp, rather than as a factor of the icon's size. This fix introduces a behavioral change and the values previously used foricon-offsetin a 2D vector style must be adjusted accordingly.