What's Changed
v0.25.4 patch:
- Halved trade ship spawn rate but doubled the gold per trade ship to reduce CPU usage and lag.
- Team games only: Reduced gold generated by trains from 50k to 25k for teammates.
- Created stations regardless of factory ownership.
- Fixed bug where SAMs didn't intercept nukes fired from long distances.
v0.25.3 patch:
bugfix: sending emoji to self crashes the game
v0.25.2 patch:
fix squad games crashing
V25 Update Announcement
FACTORIES & RAIL NETWORKS
-
Factories now automatically build train tracks connecting to:
- Other factories
- Cities
- Ports
-
Trains spawn at factories and deliver goods to cities and ports
-
Trade Revenue (per train):
- Allied territories: 50,000 gold
- Neighboring territories: 25,000 gold
- Your own territory: 10,000 gold
Connect your rail network with allies and neighbors for maximum profit!
Major Changes
- Removed workers & troop ratio bar
- Players earn 1k gold per second, bots earn 500 gold per second.
- Trade ship spawn rate is determined by the number of ports players have and total number of tradeships on the map.
- Traitor debuff does not apply when betraying an inactive player
- Added SAM smart targeting - predicts incoming nuke's trajectory, allowing early missile launch before targets is in range
- Fixed hanging alliance request bug
- Fixed the disconnected (Zzz) icon from persisting when player reconnects
- Ports and Factories share same price scaling
- Large players get a defense debuff
Maps
- Added Pluto map to public and singleplayer matches
- Made Baikal more frequent in public matches rotation
- Added Yenisei
UI & Quality of Life
- Added FPS monitor overview
- Players on the same team get a distinct color based on team color
- Added kick player functionality in private games
- Allow manually setting pattern for testing by @evanpelle in #1910
- Create stations regardless of factory ownership by @DevelopingTom in #1904
- Fix long-distance nuke interception by @DevelopingTom in #1900
- Show random pattern on end screen by @evanpelle in #1930
- Set territory pattern on purchase by @evanpelle in #1932
- reduce number of trade ships by 50%, double gold per trade ship by @evanpelle in #1934
- Reduce train gold from 50k->25k for teammates by @evanpelle in #1933
Full Changelog: v0.25.3...v0.25.4