github openfrontio/OpenFrontIO v0.25.3

latest releases: v0.29.14, v0.29.13, v0.29.12...
5 months ago

v0.25.3 patch: bugfix: sending emoji to self crashes the game
v0.25.2 patch: fix squad games crashing

V25 Update Announcement

FACTORIES & RAIL NETWORKS

  • Factories now automatically build train tracks connecting to:

    • Other factories
    • Cities
    • Ports
  • Trains spawn at factories and deliver goods to cities and ports

  • Trade Revenue (per train):

    • Allied territories: 50,000 gold
    • Neighboring territories: 25,000 gold
    • Your own territory: 10,000 gold

Connect your rail network with allies and neighbors for maximum profit!

Major Changes

  • Removed workers & troop ratio bar
  • Players earn 1k gold per second, bots earn 500 gold per second.
  • Trade ship spawn rate is determined by the number of ports players have and total number of tradeships on the map.
  • Traitor debuff does not apply when betraying an inactive player
  • Added SAM smart targeting - predicts incoming nuke's trajectory, allowing early missile launch before targets is in range
  • Fixed hanging alliance request bug
  • Fixed the disconnected (Zzz) icon from persisting when player reconnects
  • Ports and Factories share same price scaling
  • Large players get a defense debuff

Maps

  • Added Pluto map to public and singleplayer matches
  • Made Baikal more frequent in public matches rotation
  • Added Yenisei

UI & Quality of Life

  • Added FPS monitor overview
  • Players on the same team get a distinct color based on team color
  • Added kick player functionality in private games

Release notes:

New Contributors

Full Changelog: v0.24.13...v0.25.0

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