What's Changed
- arm64: Apple Silicon support by @Parker-Aphelion in #4390
- ci: revert change to compilation check by @xTVaser in #4394
- [Jak 2 and Jak 3]: Fixing menu text boundaries and drawing alignments for Automatic and Custom aspect ratios by @Jakjm in #4380
- [jak3] Extend speedrun menus for selecting secrets by @dallmeyer in #4397
- CI: Periodic Controller Database Update by @OpenGOALBot in #4403
- Added missing header to fix compiler error. by @Jakjm in #4396
- d/jx: More files by @xTVaser in #4360
- Add imgui option to restart in retail mode by @dallmeyer in #4404
- [jak3] Add autosplits for side mission golds, orbs per level by @dallmeyer in #4398
- decompiler: fix missing merc and shrub texture replacements by @trippjoe in #4405
- d/jx: Disassemble and compare VU programs, add reference tests, create a diff report by @xTVaser in #4406
- [jak3]
game-scoredecomp cleanup, track minigame rank in autosplitter instead of task status by @dallmeyer in #4409 - CI: Periodic Controller Database Update by @OpenGOALBot in #4408
- ci: fix issues in offline test workflow when running for an untrusted author by @xTVaser in #4411
- fix(docs): Update path for project-overview iso_data-help file by @gogoasa-c in #4407
- CI: Periodic Controller Database Update by @OpenGOALBot in #4416
- cmake: point to correct draco_features.h location by @BreakPoints in #4410
- [decompiler] Extracting Sound Effects and Music by @Jakjm in #4401
- Time Of Day Colors for GLBs by @Jakjm in #4111
- jak2: fix language change not working through progress menu by @ManDude in #4418
- decompiler: limit level extraction workers to hardware concurrency by @trippjoe in #4417
New Contributors
- @gogoasa-c made their first contribution in #4407
Full Changelog: v0.3.6...v0.3.7