What's Changed
- CI: Periodic Controller Database Update by @OpenGOALBot in #4262
- Update Jak 1 Portuguese (pt-pt) translations by @luis-gmonkey in #4263
- jak3: fix dark eco vent powerup anim by @Hat-Kid in #4269
- decomp: resolve first batch of trivial files by @xTVaser in #4266
- game: fix missing event.type comparison in joystick axis motion handler (pressure sensitive axii) by @trippjoe in #4286
- jak1: fix mole crash on foot by @Hat-Kid in #4294
- jak2: add missing inline declaration in
vector*!by @trippjoe in #4287 - jak1: clean up
control-infonames and other misc cleanup by @Hat-Kid in #4295 - build-actor: set
shader-cntto 0 for dummymerc-fragmentby @Hat-Kid in #4296 - decompiler:
extract_animmodel name remap by @Hat-Kid in #4297 - jak3: make actor LOD setting affect lightning quality in elec gates by @ManDude in #4292
- CI: Periodic Controller Database Update by @OpenGOALBot in #4273
- jak3: Dev commentary subtitles by @Aloqas in #4281
- libco: Update to latest version from ares by @Ziemas in #4282
- custom levels: support custom regions in jak2/3 by @Hat-Kid in #4300
- deps: update to SDL 3.4.10 by @Hat-Kid in #4301
- [jak2/3] Fix dark/light eco HUD not flashing after save file is X hours old by @dallmeyer in #4285
- jak2/3: implement ocean envmap by @Hat-Kid in #4303
- loader: allow manual reload of fr3 data by @Hat-Kid in #4304
- jak3: fix zoom blur flashbang in retail by @Hat-Kid in #4305
- CI: Periodic Controller Database Update by @OpenGOALBot in #4306
- decompiler: reduce memory usage during texture pack installation by lazily loading texture replacements and serializing level building by @trippjoe in #4278
- [jak3] proofreading & correcting FR subtitle lines by @YohanDFN in #4272
- ci: init offline runner allowlist by @xTVaser in #4307
- ci: move offline tests to a GHA self-hosted runner by @xTVaser in #4308
- [jak3] Include orbs in crates for track skill debug option by @dallmeyer in #4275
- [jak1] Show max of flying-lurker distances on HUD by @dallmeyer in #4309
- custom levels: support camera entities and custom keyframe values by @Hat-Kid in #4310
- [jak3] track-skill: Better check for orbs collected from crate by @dallmeyer in #4312
- d/jx: Another round of files by @xTVaser in #4311
- CI: Periodic Controller Database Update by @OpenGOALBot in #4313
- decompiler: export blerc data to glb by @Hat-Kid in #4316
- decompiler: detect
light-trail-tracker-spawnmacro by @Hat-Kid in #4317 - CI: Periodic Controller Database Update by @OpenGOALBot in #4320
- Support identical imgui controller labels by @Zedb0T in #4290
- goalc: Implement the bulk of ARM64 instructions from x86 by @xTVaser in #4318
- i18n: update crowdin config by @xTVaser in #4321
- i18n: update crowdin config by @xTVaser in #4322
- i18n: third times the charm by @xTVaser in #4323
- New Crowdin updates by @xTVaser in #4324
- i18n: adjust exclusions again by @xTVaser in #4325
- [jak2/jak3] Speedrun menu - add Act 2/3, Open Orbs categories by @dallmeyer in #4314
- 989snd/overlord: implement
PLUGIN_MESSAGEgrain andSTRVplugin system by @Hat-Kid in #4319 - Include merc normals for glb extraction by @ZornTaov in #4271
New Contributors
- @luis-gmonkey made their first contribution in #4263
- @YohanDFN made their first contribution in #4272
- @ZornTaov made their first contribution in #4271
Full Changelog: v0.3.3...v0.3.4