github open-goal/jak-project v0.3.1

7 hours ago

What's Changed

  • [jak3] Give skull gems for heromode speedruns by @dallmeyer in #4148
  • jak3: remove old pal graphics menu and enable fps setting in retail by @Hat-Kid in #4149
  • deps: update imgui to 1.92.6 and allow changing imgui font/style at run-time by @xTVaser in #4152
  • jak3: Finish font DB implementation (support Cyrillic) by @xTVaser in #4147
  • jak3: remove title casing mistakes by @xTVaser in #4156
  • [jak3] Fix arena token not respawning bug by @dallmeyer in #4150
  • [jak3] Port over R1/R2 swap and trigger effects from jak2 by @dallmeyer in #4151
  • jak3: misc rpc and progress fixes by @Hat-Kid in #4159
  • game: ignore analog trigger values below 5% of the range by @xTVaser in #4157
  • common: improve logging around ISO fread errors by @xTVaser in #4155
  • [jak3] Scale sandstorm push effect to better match PS2 by @dallmeyer in #4163
  • jak3: more rpc fixes by @Hat-Kid in #4166
  • jak2/jak3: fix overlapping layers on non-playable Hellcats by @1rocket1 in #4161
  • [jak3] Support PC camera invert options by @dallmeyer in #4171
  • Fix language settings not saving in jak 2/3, fix autosave from title screen new game in jak 3 by @dallmeyer in #4172
  • jak3: add sidekick feature to hero mode for runs by @Hat-Kid in #4173
  • jak2/3: update enemy method name related to playing sound effects by @xTVaser in #4176
  • jak3: fix potential wascity-defend softlock, stick sens setting, fix freeze-screen regression by @Hat-Kid in #4182
  • jak3: support mirror mode by @xTVaser in #4170
  • jak3: add unlock debug menu options by @xTVaser in #4184
  • crowdin: reference jak 3 files by @xTVaser in #4185
  • [jak3] Update progress code to use DPROCESS_STACK_SIZE by @dallmeyer in #4186
  • jak3: remove -debug from critical load-game logging function by @xTVaser in #4187

New Contributors

Full Changelog: v0.3.0...v0.3.1

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