What's Changed
- [jak3] Give skull gems for heromode speedruns by @dallmeyer in #4148
- jak3: remove old pal graphics menu and enable fps setting in retail by @Hat-Kid in #4149
- deps: update imgui to 1.92.6 and allow changing imgui font/style at run-time by @xTVaser in #4152
- jak3: Finish font DB implementation (support Cyrillic) by @xTVaser in #4147
- jak3: remove title casing mistakes by @xTVaser in #4156
- [jak3] Fix arena token not respawning bug by @dallmeyer in #4150
- [jak3] Port over R1/R2 swap and trigger effects from jak2 by @dallmeyer in #4151
- jak3: misc rpc and progress fixes by @Hat-Kid in #4159
- game: ignore analog trigger values below 5% of the range by @xTVaser in #4157
- common: improve logging around ISO
freaderrors by @xTVaser in #4155 - [jak3] Scale sandstorm push effect to better match PS2 by @dallmeyer in #4163
- jak3: more rpc fixes by @Hat-Kid in #4166
- jak2/jak3: fix overlapping layers on non-playable Hellcats by @1rocket1 in #4161
- [jak3] Support PC camera invert options by @dallmeyer in #4171
- Fix language settings not saving in jak 2/3, fix autosave from title screen new game in jak 3 by @dallmeyer in #4172
- jak3: add
sidekickfeature to hero mode for runs by @Hat-Kid in #4173 - jak2/3: update
enemymethod name related to playing sound effects by @xTVaser in #4176 - jak3: fix potential
wascity-defendsoftlock, stick sens setting, fixfreeze-screenregression by @Hat-Kid in #4182 - jak3: support mirror mode by @xTVaser in #4170
- jak3: add unlock debug menu options by @xTVaser in #4184
- crowdin: reference jak 3 files by @xTVaser in #4185
- [jak3] Update progress code to use DPROCESS_STACK_SIZE by @dallmeyer in #4186
- jak3: remove
-debugfrom critical load-game logging function by @xTVaser in #4187
New Contributors
Full Changelog: v0.3.0...v0.3.1