What's Changed
- formatter: support for a few more forms and fix some bugs, update tree-sitter grammar by @xTVaser in #3317
- lsp: handle line-endings appropriately by @xTVaser in #3318
- j2-overlord: Fix typo by @Ziemas in #3320
- decomp3: some engine files by @Hat-Kid in #3319
- [jak3] Decompile
gcommon
by @water111 in #3321 - [jak2] fix music player option by @ManDude in #3323
- custom levels:
cell-info
andbuzzer-info
lumps by @Hat-Kid in #3324 - lsp: flag unnamed variables in IR files by @xTVaser in #3325
- [gltf] Support either u16 or float for colors by @water111 in #3322
- [jak3] Decomp for gkernel, gkernel-h, gstate, gstring by @water111 in #3326
- decomp3:
geometry
,vector
,timer-h
, ocean table files andgame-task
related enums by @Hat-Kid in #3329 - decompiler: Extract Jak3 VAGs by @Ziemas in #3328
- [jak3] A few early files by @water111 in #3330
- decomp3:
timer
,display-h
,decomp-h
,file-io
,pad
by @Hat-Kid in #3332 - decomp3:
loader-h
,capture-h
,math-camera-h
,math-camera
,connect
,gs
,texture-h
by @Hat-Kid in #3333 - formatter: fix multi-line form consolidation by @xTVaser in #3336
- custom levels: add support for
symbol
,type
, andstring
lumps by @Hat-Kid in #3337 - decomp: add a new config flag to disable var-name casts by @xTVaser in #3338
- CI: Periodic Controller Database Update by @OpenGOALBot in #3327
- fix custom screenshots and change screenshot directory by @ManDude in #3339
- jak3: dump of all vu programs by @Hat-Kid in #3340
- decomp3:
font-h
,display
,profile
,settings-h
,camera-defs-h
,text-h
by @Hat-Kid in #3335 - [jak3] dma, dma-bucket, dma-buffer by @water111 in #3331
- [jak3] dma-disasm, time-of-day-h, texture-anim-h, level-h by @water111 in #3344
- cmake: Remove -Wmissing-include-dir by @Ziemas in #3343
- [jak3] misc. headers by @water111 in #3345
- [jak3] decompile (but not port) texture by @water111 in #3346
- [jak3] Drawable header decomp by @water111 in #3347
- Rip collision based on config flag by @dallmeyer in #3348
Full Changelog: v0.2.6...v0.2.7