github open-goal/jak-project v0.1.27

latest releases: v0.2.20, v0.2.19, v0.2.18...
2 years ago

What's Changed

  • [decomp] Decompile first batch of files in engine by @water111 in #1787
  • d/jak2: First few files, mood-tables and vol-h by @xTVaser in #1796
  • use 2x msaa by default instead of 4x by @ManDude in #1797
  • [decomp] load-dgo, ramdisk, gsound, transformq by @water111 in #1798
  • Ast/kbm remapper update by @animalstyletaco in #1800
  • Added Lightbell18's Brazilian Portuguese Subtitles by @himham-jak in #1759
  • decomp: water-h, pilot-h, gun-h and board-h types by @Hat-Kid in #1801
  • [goalc] Fix error when putting #f in an array of symbols by @water111 in #1804
  • [decomp] Jak 2 mips2c, collide-func by @water111 in #1805
  • d/jak2: finish cylinder | mech-h | font-data most of text and history and chip away at a bunch of other files by @xTVaser in #1802
  • jak2: Some of rigid-body-h, rigid-body, rigid-body-plat by @Francessco121 in #1809
  • d/jak2: finish settings by @xTVaser in #1803
  • d/jak2: finish level-info by @xTVaser in #1807
  • [decompile] Joint by @water111 in #1813
  • d/jak2: finish entity-table | sky-data | relocate | and the majority of default-menu by @xTVaser in #1812
  • [decomp] jak2: sprite, sprite-distort, some of sprite-glow by @Francessco121 in #1814
  • fix some pc settings not being saved/loaded correctly by @ManDude in #1815
  • d/jak2: finish glist | glist-h | camera | cam-interface | cam-states-dbg | cam-combiner | cam-debug | cam-start by @xTVaser in #1829
  • [decomp] fix joint type by @water111 in #1827

New Contributors

Full Changelog: v0.1.26...v0.1.27

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