github open-goal/jak-project v0.1.24

latest releases: v0.2.30, v0.2.29, v0.2.28...
3 years ago

What's Changed

  • tests: Cleanup decompiler test fixtures and try to improve the test output / add a readable report by @xTVaser in #1724
  • game/imgui: remove V-Sync checkbox as it can't be interacted with by @xTVaser in #1726
  • Add a gltf level exporter by @water111 in #1719
  • [custom levels] add invisible option by @water111 in #1729
  • [custom levels] add collide mode option by @water111 in #1730
  • gsrc: add decomp begins placeholder to all gsrc files by @xTVaser in #1731
  • all-types: Improve Jak 2's all-types by @xTVaser in #1728
  • fix crash when importing glb by @water111 in #1732
  • decomp/lsp: Differentiate warnings from likely/definite errors by @xTVaser in #1725
  • cleanup cheats menu + change game territory logic + some subtitles by @ManDude in #1733
  • goal_src: Get rid of *OLD* files in jak1's goal_src by @xTVaser in #1736
  • [decompiler] handle types without inspects better in all-types by @water111 in #1735
  • Update intro video in the README.md by @mpope9 in #1744
  • Clean up useless logging in 989snd by @Ziemas in #1748
  • fix invincibility cheat codes + some japan-specific changes by @ManDude in #1750
  • Implement IOP semaphores. by @Ziemas in #1747
  • fix bug in knuth RNG by @dallmeyer in #1757
  • Run IOP Vblank handler on the IOP thread by @Ziemas in #1752
  • Support 4 controllers by @dallmeyer in #1751
  • custom levels: add support for more res types in actor lumps by @Hat-Kid in #1754
  • ref: update pad_REF by @xTVaser in #1761
  • fix a game bug and add a new compiler feature by @ManDude in #1758
  • Update Readme to include missing dependencies on Fedora and Arch installations by @liamh101 in #1763
  • Add dockerfiles for Linux environments with documentation by @liamh101 in #1764
  • ci: add back the windows artifact by @xTVaser in #1766

New Contributors

Full Changelog: v0.1.22...v0.1.24

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