What's Changed
- [decompiler] fix memory leak on empty pairs by @water111 in #1635
- separate language settings into 3 settings/options by @ManDude in #1636
- Reduce overall draw count for multidraw by @Francessco121 in #1639
- [jak2] decomp gkernel, setup offline tests by @water111 in #1638
- fix typo by @Brent-Hickey in #1645
- split game framebuffers to allow custom resolutions/shaders by @ManDude in #1641
- improvements to custom level blender import by @water111 in #1649
- Fix exclusive fullscreen refresh rate by @Francessco121 in #1643
- Fix instanced sprite distort renderer not always using the most recent sine table by @Francessco121 in #1646
- [graphics] Another possible way to handle windowed by @water111 in #1653
- [gfx] add more annoying opengl texture initialization by @water111 in #1654
- [sparticle] workaround for 150fps crashes by @water111 in #1655
Full Changelog: v0.1.18...v0.1.19