Release Candidate 6 Fixes
- Removed “D3D12 fix” option in game capture (issues with it have been fixed, so no longer any reason to disable it)
- Added Undo/Redo actions for grouping/ungrouping
- Fixed an issue painting cursors on PipeWire capture on Linux
- Removed the “use separate file” option for track matte stingers for the time being
Release Candidate 5 Fixes
- Fixed Undo/Redo not working properly when hiding a source within a group
- Fixed a hook stability issue with DX12 game capture hook
- Fixed issues acquiring and reacquiring with DX12 game capture hook
- Fixed scale filter not blending correctly
- Fixed a memory leak with track matte stinger transitions
- Fixed scene collections not importing correctly from other operating systems
- Fixed a minor performance bug with the Decklink output
- Improved LUT filter image precision
Release Candidate 4 Fixes
- Added more missing Undo/Redo actions (such as pasting sources)
- Fixed some precision issues on numeric up/down scroller properties
- Added backward SRGB compatibility for older plugins
- Fixed some alpha blending issues with SRGB
- Fixed LUT shader for OpenGL not working correctly
- Fixed a potential deadlock when removing scene items
- Fixed an issue with color mismatch when using source visibility transitions
- Fixed a bug where script properties wouldn’t update correctly anymore
- Fixed transitions not being scaled correctly
- Optimized the image source after SRGB changes
- Fixed an issue with color key similarity not being applied correctly
- Fixed a crash that could happen during shutdown when the decklink output is on
Release Candidate 3 Fixes
- Added a whole bunch of missing Undo/Redo actions
- Fixed a metric ton of Undo/Redo actions that weren’t behaving as expected (especially with groups)
- Fixed the missing files dialog on startup being behind the main window on macOS
- Fixed a bunch of source and filter color and brightness issues
- Fixed alpha handling with a whole bunch of a sources and filters
- Improved load times with NVIDIA noise removal filter
- Fixed scene collection names being duplicated on import
- Fixed a bug with track mattes on stingers where parts of the video would overflow outside of the transition’s zone
- Fixed a crash when closing the missing files window
- Fixed a crash in the virtual camera filter when using a custom placeholder file
- Disabled browser panels on Linux when using Wayland for now to prevent crashes and issues
- Fixed a crash when loading a scene collection that contains a deleted source
- Fixed an issue where selecting “No” during deletion of multiple sources would still delete the selected sources
Release Candidate 2 Fixes
- Fixed a crash on startup with the Missing Sources dialog
- Fixed Chroma Key not keying correctly
- Fixed RTX denoiser not initializing correctly
- Undo/Redo now has a maximum number of actions it will retain (5000) rather than having no memory limit
- Switching scene collections will now reset/empty Undo/Redo actions
- Fixed an issue where you could not create a source with a name of a source that was deleted
- Fixed an issue where browser hardware acceleration was no longer available on Windows
- Added color settings back into color correction filter with separate controls to tint and overlay colors
- Fixed an issue where undoing/redoing would activate the current transition if it was in a separate scene
- The context bar will now update when undoing/redoing
- Fixed a bug where reordering scenes no longer worked properly
- Fixed undo/redo not working properly with groups and group items
- The log will no longer be spammed with scene changes when undoing/redoing
- Added undo/redo for source hide/show transitions
- The Missing Sources dialog will no longer report URLs as missing files
New Features and Additions
- Added Undo/Redo [Programatic/Jim]
- Added a new capture method for Display Capture, allowing the ability to capture displays cross-GPU. This fixes the black scene issues on laptops in particular (Requires Windows 10, 1903 or newer) [jpark37]
- For users who have previously switched the “default” GPU to the integrated GPU, it is recommended to remove the override and instead use the new toggle in the Display Capture source
- Added a missing files warning when loading scene collections [VodBox]
- Also allows for bulk-update when folders have been moved (such as between computers)
- Third party plugins will need to add support for this capability manually
- Added source visibility transitions, which allow you to set a transition for a source when showing or hiding it [exeldro]
- Added service integration and browser dock support to macOS and Linux [tbodt, cg2121]
- Added support for Wayland on Linux. This includes a new PipeWire capture source when using Wayland (for Ubuntu users, 20.10 or newer is required for PipeWire capture) [GeorgeStavracas]
- (Windows only) Added support for Nvidia Noise Removal, for RTX cards, in the Noise Suppression filter (requires the Audio Effects SDK) [pkviet]
- Added a Track Matte mode to stinger transitions, which supports a scene mask to display parts of the previous & current scene at the same time [Palakis]
- Added support for sRGB color formats, applying color operations in linear space [jpark37]
Improvements/Tweaks
- When saving a file, the saved file path will be shown in the status bar [cg2121]
- Media Sources & Stingers now support hardware decoding on macOS [eric]
- Added an interact button to the source toolbar for the browser source [cg2121]
- You can now refresh a browser dock in the right-click context menu [WizardCM]
- Re-enabled Python scripting support on macOS by adding support for Python 3.8 and above [PatTheMav]
- Added presets for 1080p and 4K in the macOS Video Capture Device source [vangdfang]
- Added a virtual camera toggle to the system tray menu [cg2121]
- Automatic rotation on Video Capture Devices can now be manually disabled [drewler]
- Added launch parameter to disable high-DPI scaling (--disable-high-dpi-scaling) [Lordmau5]
- Added Edit Script button to the script dialog [exeldro]
- Added auto reset option to v4l2 source to handle dropouts with certain devices [esden]
- Added frontend API functions for the virtual camera, value of the t-bar, and to reset video [cg2121, cpyarger, tt2468]
- Improved startup time on Windows by not attempting to load plugin dependencies as OBS plugins [R1CH]
- Improved performance when capturing OpenGL games with Game Capture on Windows [jpark37]
- The transitions menu will now be disabled when currently in the middle of a transition [cg2121]
Bug Fixes
- Fixed an issue when importing a Scene Collection that has special characters, causing the import to silently fail [RytoEX]
- Fixed a bug where DX12 games on Windows would capture game frames out-of-order [jpark37]
- Fixed an issue where Media Source wouldn’t reconnect to remote streams [MegLi619]
- Fixed an issue that would cause silent audio across all sources when a media source reaches max buffering [marcan]
- Fixed a VirtualCam crash in clients [R1CH]
- Fixed VirtualCam crashing clients when using a custom placeholder image [R1CH]
- Fixed VST paths on Linux [tytan652]
- Fixed an issue with on High-DPI displays where the Canvas Resolution would be set to the scaled resolution in Settings and Auto-Config [Nirusu]
- Fixed an issue where Video Settings would not be saved when using “Resize output (source size)” [WizardCM]
- Fixed a crash with Window Capture on Windows that could occur if the window was destroyed [jpark37]
- Fixed an issue where resizing sources within groups would not correctly resize the group [WizardCM]
- Fixed an issue where drag and drop would require ignore uppercase file extensions [bershanskiy]
- Fixed an issue with key modifiers in the Interact dialog for browser sources on Windows [Scrxtchy]
- Fixed a crash on macOS when updating, caused by VirtualCam signature changes [PatTheMav]
- Fixed a hang when attempting to reconnect to an RTMP server while streaming [Thulinma]
- Fixed a crash that would happen on Linux when audio backends are disabled [Chiitoo]
- Fixed bframes=0 not working with QSV encoder [Lin]
- Fixed a potential deadlock when dragging sources to reorder [wangshaohui1314]
- Fixed Window Capture on Windows being stuck on the last frame when a window no longer exists [wangshaohui1314]
- Fixed a crash in the Windows virtual camera filter module when using a custom placeholder file (you really shouldn’t be replacing the placeholder file normally) [R1CH]
- Fixed a crash related to changing the “Capture Cursor” [jpark37]
- Fixed a scene collections not importing correctly from other operating systems [RytoEX]
- Fixed a minor performance bug with the decklink output [cg2121]