- Added events binding system for actors and components
- Exposed overlap events for actors and primitive components
- Exposed hit events for actors and primitive components
- Exposed ID and name properties for
ObjectReference
structure - Renamed world events to
OnWorld*
- Removed
Maths.Clamp()
function in favor ofMath.Clamp()
- Improved unloading of user functions cache
- Improved codebase and unit tests
- Upgraded to .NET Core 3.1.7