github nxrighthere/UnrealCLR 1.15

latest releases: 1.31, 1.30, 1.29...
pre-release3 years ago
  • Added events binding system for actors and components
  • Exposed overlap events for actors and primitive components
  • Exposed hit events for actors and primitive components
  • Exposed ID and name properties for ObjectReference structure
  • Renamed world events to OnWorld*
  • Removed Maths.Clamp() function in favor of Math.Clamp()
  • Improved unloading of user functions cache
  • Improved codebase and unit tests
  • Upgraded to .NET Core 3.1.7

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