github nuggslet/MGSM2Fix v3.1
v3.1 - shape memory alloy?!

latest releases: v3.7, preview, v3.6...
6 months ago

Changes

  • MGS 1: support for the new and shiny 64-bit version of the game! (Ver. 3.0.0)
    • This doesn't include support for modding any of the new systems/etc. introduced in Ver. 3.0.0. This is a compatibility release; future releases will explore mods and fixes specifically for the upgraded game.
    • Specifically of note is the widescreen hack currently does not work in the "high resolution" or "full resolution" modes, so if it's enabled it will be ignored.
  • More games supported:
    • Gradius Origins
    • Operation Night Strikers
  • Added mod version checker - by @ShizCalev.
  • Force game to run on dedicated GPU where a separate integrated GPU exists - by @ShizCalev.
  • Fix for monitors going to sleep during long periods with no input (e.g. during cutscenes) - by @ShizCalev.
  • Add warning if Windows background shuffle is on due to observed cause of poor performance - by @ShizCalev.
  • Add MGSM2Fix.ini option to disable Windows fullscreen optimisation, fixing main menu corruption issue on some systems - by @ShizCalev.

MGS 1

Installation

  • Extract the contents of the release into the game folder.
    (e.g. "steamapps\common\MGS1" or "steamapps\common\MGS Master Collection Bonus Content" for Steam games).

Steam Deck/Linux additional instructions

  • Open up the Steam game properties and put WINEDLLOVERRIDES="dinput8=n,b;d3d11=n,b" %command% in the launch options.

Configuration

  • See MGSM2Fix.ini to adjust settings for the fix.

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