github nsmbu-recomp/nsmbu-recomp v0.4.1

latest releases: issue-63, v0.8.4, devel-build...
23 days ago

New Super Mario Bros. U, native PC port, v0.4.1

The Wii U game rebuilt as a native program for Windows, macOS and Linux. The download has no game
files, no game code and no keys: the installer builds the game on your machine from your own copy.

System Start
Windows 10/11, x86-64, Vulkan NSMBU.exe
macOS 14+, Apple Silicon NSMBU.app
Linux, x86-64 or arm64, glibc 2.35+, Vulkan nsmbu-launcher

Download the zip for your system, unzip it anywhere and start that file. The first start builds the
game once and can take a few minutes; later starts go straight to the game. The game, saves and
settings stay in the folder. On Linux you can also use the single-file .AppImage without
unzipping (Steam Deck included); it keeps them in ~/.local/share/nsmbu and ~/.config/nsmbu
instead (Ubuntu 24.04+: libfuse2t64, or --appimage-extract-and-run).

The installer takes a .wux/.wud disc image with its disc and Wii U common keys, a Cemu .wua
archive (no keys needed), or an extracted game folder. Supported regions and versions are in the
Compatibility table.

The builds are unsigned. On macOS 14, right-click the app and choose Open. On macOS 15 or
newer, use System Settings > Privacy & Security > Open Anyway, and keep NSMBU.app inside the
unzipped folder. On Windows, choose More info > Run anyway when SmartScreen blocks the app.

To open the installer again, hold Shift while starting (macOS, Windows) or run
nsmbu-launcher --setup (Linux). Full install steps and controls are in the
README.

Changelog

Fixed

  • The first-run game build no longer fails while translating the game code.

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