- OpenNox will now use the new lobby server and fallback to XWIS if no servers were found.
- Ping will now be shown in servers list for servers that support it.
- Server discovery was optimized and is now faster.
- Implemented a tiny builtin SSH remote console. Telnet support removed.
- Game load/save was optimized and works faster now.
- Fix: Not being able to connect to non-OpenNox servers.
- Fix: Spawned creatures being stuck when damaged.
- Fix: Magic missiles targeting dead entities.
- Fix: Energy bolt not working properly in traps.
- Fix: UI no longer freezes when discovering game servers.
- Fix: Player names not being shown in scores table.
- Fix: Sorting in the character list.