Bloody Roar II Recompiled - v0.6.2 (dual-region, Windows + Linux)
The original PS1 MIPS code is statically recompiled to C and built into a
native PC executable — a real port, not an emulator. Everything is
ready-to-play: no Python, compiler or setup step required.
What's new in v0.6.2
- New mod: Unlock All Content (
br2.enhancement.unlock-all) — unlocks
Gado, Shen Long, all custom options, movies and pictures without completing
modes. It uses a guest-RAM flag rewrite (the classic GameShark-style codes),
so nothing on disk is modified. Skipped in netplay sessions. - New mod: Turbo Mode (
br2.enhancement.turbo) — runs the game at an
arcade-style turbo cadence (75 / 120 Hz or uncapped) by re-pacing the guest
VBlank. Gameplay speed scales with the rate, like the classic arcade Turbo
editions. - Vulkan backend now offered in the launcher's Video settings (Fase 1 of
the post-v0.6.0 roadmap). OpenGL remains the default. - Mods follow the host in netplay: the host's enabled mod plan is published
on the lobby and every peer applies it at launch, so the match simulates
identically. Guests that lack a host-selected package are warned before the
session starts. The unlock-all mod stays off online. - PAL 60 Hz fix: on European (PAL) builds, keeping the mod's native 60 Hz
vblank rate when the user picked 60 Hz no longer gets clamped.
Built-in mods
| Mod | What it does |
|---|---|
br2.enhancement.widescreen
| Real widescreen (16:9 / 21:9 / Adaptive): widens the 3D fight camera to reveal more of the arena. 2D menus and FMVs stay faithful 4:3. |
br2.enhancement.performance
| Intro FMV skip: ends the intro movies the game's own way the instant they are detected. |
br2.enhancement.unlock-all
| Unlock All Content (Gado, Shen Long, custom options, movies, pictures). Skipped in netplay. |
br2.enhancement.turbo
| Turbo Mode: 75 / 120 Hz or uncapped guest-VBlank re-pace. |
psx.enhancement.cd-speed
| Shortens load times by speeding up the emulated CD drive. |
psx.enhancement.fast-loading
| Accelerates the wall-clock pacing of loads. |
psx.enhancement.pgxp
| PGXP Precision: sub-pixel vertices + perspective-correct texturing. |
All default to off — toggle them from the launcher's Mods tab.
How to play online
- Both players download the same release zip for their region + OS.
- Open the launcher, click Netplay → Create (host) or Join.
- Seat both players and start the match. The host's mod plan applies to
everyone.
Download — pick your region + OS
| Zip | OS | Region | Executable |
|---|---|---|---|
BloodyRoar2-EU-v0.6.2.zip
| Windows | Europe (SLES-01722) | BloodyRoar2_Recompiled.exe
|
BloodyRoar2-US-v0.6.2.zip
| Windows | USA (SCUS-94424) | BloodyRoar2_Recompiled_USA.exe
|
BloodyRoar2-EU-linux-x64-0.6.2.zip
| Linux | Europe (SLES-01722) | BloodyRoar2_Recompiled
|
BloodyRoar2-US-linux-x64-0.6.2.zip
| Linux | USA (SCUS-94424) | BloodyRoar2_Recompiled_USA
|
How to play (offline)
- Download the zip for your region + OS and unzip it anywhere.
- Put your legally owned Bloody Roar II disc image (
.bin/.cue,.isoor
.chd) beside the folder — the launcher asks for it on first run. - Run it: double-click the
.exeon Windows, orchmod +x BloodyRoar2_Recompiledand run it on Linux.
Each zip is self-contained (OpenBIOS + launcher assets + curated mod catalog).
Legal
Does not include game data, retail BIOS or pre-generated C. You must supply
your own legally owned disc image (checksums in baserom.md). Regions are not
interchangeable.
Built with psxrecomp nova-mods
(NovaPowers) + recomp-ui (mstan) +
recomp-net
(TechnicallyComputers).