github novapowers0/BloodyRoar2Recomp v0.6.2
Bloody Roar II Recompiled v0.6.2

latest releases: v0.7.1, v0.7.0
one month ago

Bloody Roar II Recompiled - v0.6.2 (dual-region, Windows + Linux)

The original PS1 MIPS code is statically recompiled to C and built into a
native PC executable — a real port, not an emulator. Everything is
ready-to-play: no Python, compiler or setup step required.

What's new in v0.6.2

  • New mod: Unlock All Content (br2.enhancement.unlock-all) — unlocks
    Gado, Shen Long, all custom options, movies and pictures without completing
    modes. It uses a guest-RAM flag rewrite (the classic GameShark-style codes),
    so nothing on disk is modified. Skipped in netplay sessions.
  • New mod: Turbo Mode (br2.enhancement.turbo) — runs the game at an
    arcade-style turbo cadence (75 / 120 Hz or uncapped) by re-pacing the guest
    VBlank. Gameplay speed scales with the rate, like the classic arcade Turbo
    editions.
  • Vulkan backend now offered in the launcher's Video settings (Fase 1 of
    the post-v0.6.0 roadmap). OpenGL remains the default.
  • Mods follow the host in netplay: the host's enabled mod plan is published
    on the lobby and every peer applies it at launch, so the match simulates
    identically. Guests that lack a host-selected package are warned before the
    session starts. The unlock-all mod stays off online.
  • PAL 60 Hz fix: on European (PAL) builds, keeping the mod's native 60 Hz
    vblank rate when the user picked 60 Hz no longer gets clamped.

Built-in mods

Mod What it does
br2.enhancement.widescreen Real widescreen (16:9 / 21:9 / Adaptive): widens the 3D fight camera to reveal more of the arena. 2D menus and FMVs stay faithful 4:3.
br2.enhancement.performance Intro FMV skip: ends the intro movies the game's own way the instant they are detected.
br2.enhancement.unlock-all Unlock All Content (Gado, Shen Long, custom options, movies, pictures). Skipped in netplay.
br2.enhancement.turbo Turbo Mode: 75 / 120 Hz or uncapped guest-VBlank re-pace.
psx.enhancement.cd-speed Shortens load times by speeding up the emulated CD drive.
psx.enhancement.fast-loading Accelerates the wall-clock pacing of loads.
psx.enhancement.pgxp PGXP Precision: sub-pixel vertices + perspective-correct texturing.

All default to off — toggle them from the launcher's Mods tab.

How to play online

  1. Both players download the same release zip for their region + OS.
  2. Open the launcher, click Netplay → Create (host) or Join.
  3. Seat both players and start the match. The host's mod plan applies to
    everyone.

Download — pick your region + OS

Zip OS Region Executable
BloodyRoar2-EU-v0.6.2.zip Windows Europe (SLES-01722) BloodyRoar2_Recompiled.exe
BloodyRoar2-US-v0.6.2.zip Windows USA (SCUS-94424) BloodyRoar2_Recompiled_USA.exe
BloodyRoar2-EU-linux-x64-0.6.2.zip Linux Europe (SLES-01722) BloodyRoar2_Recompiled
BloodyRoar2-US-linux-x64-0.6.2.zip Linux USA (SCUS-94424) BloodyRoar2_Recompiled_USA

How to play (offline)

  1. Download the zip for your region + OS and unzip it anywhere.
  2. Put your legally owned Bloody Roar II disc image (.bin/.cue, .iso or
    .chd) beside the folder — the launcher asks for it on first run.
  3. Run it: double-click the .exe on Windows, or chmod +x BloodyRoar2_Recompiled and run it on Linux.

Each zip is self-contained (OpenBIOS + launcher assets + curated mod catalog).

Legal

Does not include game data, retail BIOS or pre-generated C. You must supply
your own legally owned disc image (checksums in baserom.md). Regions are not
interchangeable.


Built with psxrecomp nova-mods
(NovaPowers) + recomp-ui (mstan) +
recomp-net
(TechnicallyComputers).

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