github noahdunnagan/mcopt v0.2.0-alpha.3
mcopt 0.2.0-alpha.3

pre-release7 hours ago

Third alpha of mcopt.

  • Fixes terrain lagging behind at the edge of your render distance in new land: in singleplayer, while new chunks are generating nearby, mcopt caps the frame rate at twice your display's refresh rate so world generation keeps up.
  • Smoother frame pacing on displays that report frame timing: on a 120 Hz MacBook screen, nearly every refresh now shows a new frame.
  • mcopt no longer adds its own fps counter. To keep the fps on screen, press F3 + F6, find fps in the list and set it to Always.
  • The render thread no longer stops mid-frame to wait for the GPU.
  • Less server work: faster point-of-interest searches, chunk ticking and chunk lookups.

Still alpha: expect bugs, and back up your worlds.

Don't miss a new mcopt release

NewReleases is sending notifications on new releases.